agentParameters:
maxStep: 0
hasUpgradedFromAgentParameters: 1
MaxStep: 5000
MaxStep: 1000
maximumWalkingSpeed: 999
target: {fileID: 0}
targetSpawnRadius: 40
/// </summary>
void RewardFunctionTimePenalty()
{
AddReward(0.0001f);
AddReward(0.001f);
}
/// <summary>
ground: {fileID: 0}
detectTargets: 0