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Fixes for broken materials (#855)
Fixes for broken materials (#855)
* Fix materials for wall and checker * Make the ball orange again/develop-generalizationTraining-TrainerController
GitHub
7 年前
当前提交
7eebb5f6
共有 38 个文件被更改,包括 288 次插入 和 407 次删除
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11unity-environment/Assets/ML-Agents/Examples/Crawler/Scenes/CrawlerStaticTarget.unity
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33unity-environment/Assets/ML-Agents/Examples/Hallway/Scenes/Hallway.unity
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138unity-environment/Assets/ML-Agents/Examples/PushBlock/Scenes/PushBlock.unity
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42unity-environment/Assets/ML-Agents/Examples/Pyramids/Prefabs/AreaPB.prefab
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50unity-environment/Assets/ML-Agents/Examples/Pyramids/Prefabs/StonePyramid.prefab
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187unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/Pyramids.unity
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90unity-environment/Assets/ML-Agents/Examples/Pyramids/Scenes/PyramidsIL.unity
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2unity-environment/Assets/ML-Agents/Examples/SharedAssets/Materials/Ball.mat
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12unity-environment/Assets/ML-Agents/Examples/SharedAssets/Materials/CheckerSquare.mat
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2unity-environment/Assets/ML-Agents/Examples/SharedAssets/Materials/Wall.mat
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2unity-environment/Assets/ML-Agents/Examples/Soccer/Materials/ClearWall.mat
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2unity-environment/Assets/ML-Agents/Examples/WallJump/Material/TransparentWall.mat
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8unity-environment/Assets/ML-Agents/Examples/3DBall/Scenes.meta
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8unity-environment/Assets/ML-Agents/Examples/Basic/Scenes.meta
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8unity-environment/Assets/ML-Agents/Examples/GridWorld/Scenes.meta
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8unity-environment/Assets/ML-Agents/Examples/Reacher/Scenes.meta
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8unity-environment/Assets/ML-Agents/Examples/Crawler/Materials.meta
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76unity-environment/Assets/ML-Agents/Examples/Pyramids/Materials/wall.mat
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8unity-environment/Assets/ML-Agents/Examples/Pyramids/Materials/wall.mat.meta
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0/unity-environment/Assets/ML-Agents/Examples/Soccer/Materials/ClearWall.mat.meta
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0/unity-environment/Assets/ML-Agents/Examples/Soccer/Materials/ClearWall.mat
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0/unity-environment/Assets/ML-Agents/Examples/WallJump/Material/TransparentWall.mat.meta
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0/unity-environment/Assets/ML-Agents/Examples/WallJump/Material/TransparentWall.mat
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0/unity-environment/Assets/ML-Agents/Examples/3DBall/Scenes/3DBall.unity
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0/unity-environment/Assets/ML-Agents/Examples/3DBall/Scenes/3DBallHard.unity
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0/unity-environment/Assets/ML-Agents/Examples/3DBall/Scenes/3DBallHard.unity.meta
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0/unity-environment/Assets/ML-Agents/Examples/3DBall/Scenes/3DBall.unity.meta
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0/unity-environment/Assets/ML-Agents/Examples/Basic/Scenes/Basic.unity.meta
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0/unity-environment/Assets/ML-Agents/Examples/Basic/Scenes/Basic.unity
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0/unity-environment/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity.meta
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0/unity-environment/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity
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0/unity-environment/Assets/ML-Agents/Examples/Reacher/Scenes/Reacher.unity.meta
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0/unity-environment/Assets/ML-Agents/Examples/Reacher/Scenes/Reacher.unity
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%YAML 1.1 |
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--- !u!21 &2100000 |
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serializedVersion: 6 |
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m_Name: wall |
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m_EnableInstancingVariants: 0 |
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m_CustomRenderQueue: -1 |
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- _Cutoff: 0.5 |
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- _DetailNormalMapScale: 1 |
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- _DstBlend: 0 |
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- _GlossMapScale: 1 |
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- _Glossiness: 0.5 |
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- _GlossyReflections: 1 |
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- _Mode: 0 |
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- _OcclusionStrength: 1 |
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- _Parallax: 0.02 |
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- _SmoothnessTextureChannel: 0 |
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- _SpecularHighlights: 1 |
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- _SrcBlend: 1 |
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- _UVSec: 0 |
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- _ZWrite: 1 |
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m_Colors: |
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- _Color: {r: 0.44705883, g: 0.4509804, b: 0.4627451, a: 0} |
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