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Remove duplicated term in glossary (#5379)

* remove duplicated Policy in glossary

* sort alphabetically
/colab-links
GitHub 4 年前
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共有 1 个文件被更改,包括 8 次插入8 次删除
  1. 16
      docs/Glossary.md

16
docs/Glossary.md


- **Agent** - Unity Component which produces observations and takes actions in
the environment. Agents actions are determined by decisions produced by a
Policy.
- **Policy** - The decision making mechanism, typically a neural network model.
- **Experience** - Corresponds to a tuple of [Agent observations, actions,
rewards] of a single Agent obtained after a Step.
- **External Coordinator** - ML-Agents class responsible for communication with
outside processes (in this case, the Python API).
- **FixedUpdate** - Unity method called each time the game engine is stepped.
ML-Agents logic should be placed here.
- **Frame** - An instance of rendering the main camera for the display.

- **Policy** - Function for producing decisions from observations.
- **Policy** - The decision making mechanism for producing decisions from
observations, typically a neural network model.
- **Reward** - Signal provided at every step used to indicate desirability of an
agent’s action within the current state of the environment.
- **State** - The underlying properties of the environment (including all agents

- **Experience** - Corresponds to a tuple of [Agent observations, actions,
rewards] of a single Agent obtained after a Step.
- **Update** - Unity function called each time a frame is rendered. ML-Agents
logic should not be placed here.
- **External Coordinator** - ML-Agents class responsible for communication with
outside processes (in this case, the Python API).
- **Update** - Unity function called each time a frame is rendered. ML-Agents
logic should not be placed here.
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