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class UnityEnvironment(BaseEnv): |
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SCALAR_ACTION_TYPES = (int, np.int32, np.int64, float, np.float32, np.float64) |
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SINGLE_BRAIN_ACTION_TYPES = SCALAR_ACTION_TYPES + (list, np.ndarray) |
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API_VERSION = "API-14-dev0" |
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API_VERSION = "API-14" |
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def __init__( |
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self, |
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