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Develop modify stepping logic (#3448)
Develop modify stepping logic (#3448)
* Moving the max step logic - Created a new Academy Event called AgentIncrementStep to be called before SetStatus - Implemented the AgentSteping logic * second commit : Moving the step counting at the begining. I had to edit the tests but I think they are now closer to what we want * addressing comments * Update com.unity.ml-agents/Runtime/Agent.cs Co-Authored-By: Chris Goy <goyenator@gmail.com> * Update com.unity.ml-agents/Runtime/Agent.cs Co-Authored-By: Chris Goy <goyenator@gmail.com> * Made the tests not be broken * Update com.unity.ml-agents/Runtime/Agent.cs Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * step logic changes: unit test (#3467) * Added a line in the changelog Co-authored-by: Chris Goy <christopherg@unity3d.com> Co-authored-by: Chris Elion <celion@gmail.com>/asymm-envs
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5 年前
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764d8948
共有 4 个文件被更改,包括 59 次插入 和 33 次删除
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1com.unity.ml-agents/CHANGELOG.md
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10com.unity.ml-agents/Runtime/Academy.cs
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23com.unity.ml-agents/Runtime/Agent.cs
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58com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs
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