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Merge pull request #3589 from Unity-Technologies/develop-sensor-access

make a few things in RayPerceptionSensorComponent public
/bug-failed-api-check
GitHub 5 年前
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6e23397a
共有 1 个文件被更改,包括 13 次插入1 次删除
  1. 14
      com.unity.ml-agents/Runtime/Sensors/RayPerceptionSensorComponentBase.cs

14
com.unity.ml-agents/Runtime/Sensors/RayPerceptionSensorComponentBase.cs


RayPerceptionSensor m_RaySensor;
/// <summary>
/// Get the RayPerceptionSensor that was created.
/// </summary>
public RayPerceptionSensor raySensor
{
get => m_RaySensor;
}
/// <summary>
/// Returns the <see cref="RayPerceptionCastType"/> for the associated raycast sensor.
/// </summary>
/// <returns></returns>

return new[] { obsSize * stacks };
}
RayPerceptionInput GetRayPerceptionInput()
/// <summary>
/// Get the RayPerceptionInput that is used by the <see cref="RayPerceptionSensor"/>.
/// </summary>
/// <returns></returns>
public RayPerceptionInput GetRayPerceptionInput()
{
var rayAngles = GetRayAngles(raysPerDirection, maxRayDegrees);

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