}
if (position == Position.Goalie)
{
m_Power = 3000f;
m_Power = 1f;
m_LateralSpeed = 1.0f;
else
Goalie:
normalize: false
max_steps: 5.0e7
max_steps: 3.0e7
learning_rate_schedule: constant
batch_size: 2048
buffer_size: 20480
Striker: