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[docs] Fix typo. (#2260)

/develop-generalizationTraining-TrainerController
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      docs/Background-Machine-Learning.md

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docs/Background-Machine-Learning.md


[Learning a policy](https://blogs.unity3d.com/2017/08/22/unity-ai-reinforcement-learning-with-q-learning/)
usually requires many trials and iterative policy updates. More specifically,
the robot is placed in several fire situations and over time learns an optimal
policy which allows it to put our fires more effectively. Obviously, we cannot
policy which allows it to put out fires more effectively. Obviously, we cannot
expect to train a robot repeatedly in the real world, particularly when fires
are involved. This is precisely why the use of
[Unity as a simulator](https://blogs.unity3d.com/2018/01/23/designing-safer-cities-through-simulations/)

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