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remove print statement

/hh-develop-fps_game_project
HH 4 年前
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583dc7ff
共有 2 个文件被更改,包括 5 次插入5 次删除
  1. 8
      Project/Assets/ML-Agents/Examples/FPS_Game/Scenes/FPS_Game.unity
  2. 2
      Project/Assets/ML-Agents/Examples/FPS_Game/Scripts/Projectile.cs

8
Project/Assets/ML-Agents/Examples/FPS_Game/Scenes/FPS_Game.unity


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828481691}
m_LocalRotation: {x: 3.4656758e-10, y: 0.99614906, z: -0.087676235, w: 0.0000000039375903}
m_LocalRotation: {x: -0.0000000022892717, y: 0.99614906, z: -0.08767625, w: -0.00000002600996}
m_LocalPosition: {x: 9.70142, y: 1.9999999, z: 6.4973907}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []

- target: {fileID: 6056307872446210073, guid: 0058b366f9d6d44a3ba35beb06b0174b,
type: 3}
propertyPath: m_LocalRotation.x
value: 0.087676235
value: 0.08767625
value: -0.0000000039375903
value: 0.00000002600996
value: 3.4656758e-10
value: -0.0000000022892717
objectReference: {fileID: 0}
- target: {fileID: 6056307872597931691, guid: 0058b366f9d6d44a3ba35beb06b0174b,
type: 3}

2
Project/Assets/ML-Agents/Examples/FPS_Game/Scripts/Projectile.cs


{
selfDestructNow = true;
}
print(col.gameObject.name);
// print(col.gameObject.name);
}
}
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