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update model

/hh-develop-improve_tennis
bhh 5 年前
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5262c14f
共有 2 个文件被更改,包括 10 次插入2 次删除
  1. 4
      Project/Assets/ML-Agents/Examples/Tennis/Scenes/Tennis.unity
  2. 8
      Project/ProjectSettings/NetworkManager.asset

4
Project/Assets/ML-Agents/Examples/Tennis/Scenes/Tennis.unity


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1882382361530316}
m_LocalRotation: {x: 0.30070576, y: -0.953717, z: 0.000000056308206, w: -0.00000017858686}
m_LocalRotation: {x: 0.53729916, y: -0.8433918, z: 0.000000008167962, w: -0.00000018707527}
m_LocalPosition: {x: 7, y: -6.5, z: -1.8}
m_LocalScale: {x: 0.005, y: 0.005, z: 0.005}
m_Children:

m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: -180.00002, z: -35}
m_LocalEulerAnglesHint: {x: 0, y: -179.99998, z: -65}
--- !u!4 &4937969514045148
Transform:
m_ObjectHideFlags: 0

8
Project/ProjectSettings/NetworkManager.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!149 &1
NetworkManager:
m_ObjectHideFlags: 0
m_DebugLevel: 0
m_Sendrate: 15
m_AssetToPrefab: {}
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