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Changed the Reacher's brain type to Player and set the control to up, down, left, right arrows.

/develop-generalizationTraining-TrainerController
Vincent Gao 6 年前
当前提交
4f2ea42a
共有 1 个文件被更改,包括 14 次插入2 次删除
  1. 16
      unity-environment/Assets/ML-Agents/Examples/Reacher/Scene.unity

16
unity-environment/Assets/ML-Agents/Examples/Reacher/Scene.unity


m_Name: (Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)
m_EditorClassIdentifier:
broadcast: 1
continuousPlayerActions: []
continuousPlayerActions:
- key: 273
index: 0
value: 1
- key: 274
index: 0
value: -1
- key: 275
index: 1
value: 1
- key: 276
index: 1
value: -1
discretePlayerActions: []
defaultAction: -1
brain: {fileID: 846768605}

-
vectorActionSpaceType: 1
vectorObservationSpaceType: 1
brainType: 2
brainType: 0
CoreBrains:
- {fileID: 77695183}
- {fileID: 1951521470}

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