public void TouchedTarget()
{
AddReward(1f);
//Set our goal walking speed
MTargetWalkingSpeed =
randomizeWalkSpeedEachEpisode ? Random.Range(0.1f, m_maxWalkingSpeed) : MTargetWalkingSpeed;
SetResetParameters();
m_DiversitySetting = Random.Range(0, 8);
}
public void SetTorsoMass()