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Set maxStepReached to false on reset

/develop-generalizationTraining-TrainerController
Arthur Juliani 7 年前
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3fca9b66
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      unity-environment/Assets/ML-Agents/Scripts/Academy.cs

1
unity-environment/Assets/ML-Agents/Scripts/Academy.cs


currentStep = 0;
episodeCount++;
done = false;
maxStepReached = false;
AcademyReset();

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