浏览代码

removed the monitor display when training

Increased the timeout time to 30 seconds to be consistent with start of application
/tag-0.2.0
vincentpierre 7 年前
当前提交
36481ff2
共有 2 个文件被更改,包括 2 次插入1 次删除
  1. 2
      python/unityagents/environment.py
  2. 1
      unity-environment/Assets/ML-Agents/Scripts/Academy.cs

2
python/unityagents/environment.py


try:
self._socket.listen(1)
self._conn, _ = self._socket.accept()
self._conn.settimeout(10)
self._conn.settimeout(30)
p = self._conn.recv(self._buffer_size).decode('utf-8')
p = json.loads(p)
except socket.timeout as e:

1
unity-environment/Assets/ML-Agents/Scripts/Academy.cs


Time.timeScale = trainingConfiguration.timeScale;
Application.targetFrameRate = trainingConfiguration.targetFrameRate;
QualitySettings.vSyncCount = 0;
Monitor.SetActive(false);
}
else
{

正在加载...
取消
保存