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undo accidental changes and formatting

/bug-failed-api-check
Chris Elion 4 年前
当前提交
3196300e
共有 4 个文件被更改,包括 6 次插入6 次删除
  1. 7
      DevProject/ProjectSettings/ProjectSettings.asset
  2. 2
      Project/ProjectSettings/ProjectVersion.txt
  3. 1
      com.unity.ml-agents/Runtime/Agent.cs
  4. 2
      com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs

7
DevProject/ProjectSettings/ProjectSettings.asset


xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0
xboxOneEnableTypeOptimization: 0
xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 1048576
switchQueueControlMemory: 16384

useHDRDisplay: 0
D3DHDRBitDepth: 0
m_ColorGamuts: 00000000
targetPixelDensity: 30
targetPixelDensity: 0
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1

StripUnusedMeshComponents: 0
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 10.0
iOSTargetOSVersionString:
tvOSTargetOSVersionString: 10.0
tvOSTargetOSVersionString:
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1

2
Project/ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2018.4.17f1
m_EditorVersion: 2018.4.14f1

1
com.unity.ml-agents/Runtime/Agent.cs


{
throw new UnityAgentsException("Call to SendInfoToBrain when Agent hasn't been initialized." +
"Please ensure that you are calling 'base.OnEnable()' if you have overridden OnEnable.");
}
if (m_Brain == null)

2
com.unity.ml-agents/Tests/Editor/MLAgentsEditModeTest.cs


internal IPolicy GetPolicy()
{
return (IPolicy)typeof(Agent).GetField("m_Brain", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(this);
return (IPolicy) typeof(Agent).GetField("m_Brain", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(this);
}
public int initializeAgentCalls;

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