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# Basic Guide |
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This guide will show you how to use a pre-trained model in an example Unity |
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environment, and show you how to train the model yourself. |
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environment (3D Ball) and show you how to train the model yourself. |
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If you are not familiar with the [Unity Engine](https://unity3d.com/unity), we |
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highly recommend the [Roll-a-ball |
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to the training and which Brain is being trained. You can only perform training with |
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a `Learning Brain`. |
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1. Assign the **3DBallLearning** Brain to the agents you would like to train. |
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1. From the Hierarchy panel, select Ball3DAcademy. the **3DBallLearning** Brain to the agents you would like to train. |
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__Note:__ You can assign the same Brain to multiple agents at once : To do so, you can |
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use the prefab system. When an agent is created from a prefab, modifying the prefab |
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will modify the agent as well. If the agent does not synchronize with the prefab, you |
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