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head, thighs, shins, feet, arms, forearms and hands. |
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- Goal: The agents must move its body toward the goal direction without falling. |
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- `WalkerDynamic`- Goal direction is randomized. |
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- `WalkerDynamicVariableSpeed`- Goal direction and walking speed are randomized. |
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- `WalkerDynamicVariableSpeed`- Goal direction and walking speed are randomized. |
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- `WalkerStatic` - Goal direction is always forward. |
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- `WalkerStaticVariableSpeed` - Goal direction is always forward. Walking |
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speed is randomized |
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