浏览代码

Remove dead components from the examples scenes (#3619) (#3624)

/release-0.15.0
GitHub 4 年前
当前提交
1d9cce7b
共有 7 个文件被更改,包括 455 次插入471 次删除
  1. 12
      Project/Assets/ML-Agents/Examples/3DBall/Scenes/3DBall.unity
  2. 12
      Project/Assets/ML-Agents/Examples/3DBall/Scenes/3DBallHard.unity
  3. 9
      Project/Assets/ML-Agents/Examples/Basic/Scenes/Basic.unity
  4. 10
      Project/Assets/ML-Agents/Examples/Crawler/Scenes/CrawlerDynamicTarget.unity
  5. 28
      Project/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity
  6. 722
      Project/Assets/ML-Agents/Examples/Template/AgentPrefabsAndColors.unity
  7. 133
      Project/Assets/ML-Agents/Examples/Template/Scene.unity

12
Project/Assets/ML-Agents/Examples/3DBall/Scenes/3DBall.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4497121, g: 0.49977785, b: 0.57563704, a: 1}
m_IndirectSpecularColor: {r: 0.44971162, g: 0.49977726, b: 0.5756362, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

m_Component:
- component: {fileID: 807556627}
- component: {fileID: 807556626}
- component: {fileID: 807556625}
- component: {fileID: 807556624}
- component: {fileID: 807556623}
m_Layer: 0

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 807556622}
m_Enabled: 1
--- !u!92 &807556625
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 807556622}
m_Enabled: 1
--- !u!20 &807556626
Camera:
m_ObjectHideFlags: 0

m_Name:
m_EditorClassIdentifier:
gravityMultiplier: 1
monitorVerticalOffset: 0
fixedDeltaTime: 0.02
maximumDeltaTime: 0.33333334
solverIterations: 6

12
Project/Assets/ML-Agents/Examples/3DBall/Scenes/3DBallHard.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4497121, g: 0.49977785, b: 0.57563704, a: 1}
m_IndirectSpecularColor: {r: 0.44971162, g: 0.49977726, b: 0.5756362, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

m_Component:
- component: {fileID: 807556627}
- component: {fileID: 807556626}
- component: {fileID: 807556625}
- component: {fileID: 807556624}
- component: {fileID: 807556623}
m_Layer: 0

m_GameObject: {fileID: 807556622}
m_Enabled: 1
--- !u!124 &807556624
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 807556622}
m_Enabled: 1
--- !u!92 &807556625
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Name:
m_EditorClassIdentifier:
gravityMultiplier: 1
monitorVerticalOffset: 0
fixedDeltaTime: 0.02
maximumDeltaTime: 0.33333334
solverIterations: 6

9
Project/Assets/ML-Agents/Examples/Basic/Scenes/Basic.unity


m_Component:
- component: {fileID: 1715640925}
- component: {fileID: 1715640924}
- component: {fileID: 1715640923}
- component: {fileID: 1715640922}
- component: {fileID: 1715640921}
m_Layer: 0

m_GameObject: {fileID: 1715640920}
m_Enabled: 1
--- !u!124 &1715640922
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1715640920}
m_Enabled: 1
--- !u!92 &1715640923
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

10
Project/Assets/ML-Agents/Examples/Crawler/Scenes/CrawlerDynamicTarget.unity


m_Component:
- component: {fileID: 1392866532}
- component: {fileID: 1392866531}
- component: {fileID: 1392866530}
- component: {fileID: 1392866529}
- component: {fileID: 1392866528}
- component: {fileID: 1392866533}

m_GameObject: {fileID: 1392866527}
m_Enabled: 1
--- !u!124 &1392866529
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1392866527}
m_Enabled: 1
--- !u!92 &1392866530
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

m_Name:
m_EditorClassIdentifier:
gravityMultiplier: 1
monitorVerticalOffset: 1
fixedDeltaTime: 0.01333
maximumDeltaTime: 0.15
solverIterations: 12

28
Project/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4497121, g: 0.49977785, b: 0.57563704, a: 1}
m_IndirectSpecularColor: {r: 0.44971162, g: 0.49977726, b: 0.5756362, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

m_Component:
- component: {fileID: 99095116}
- component: {fileID: 99095115}
- component: {fileID: 99095114}
- component: {fileID: 99095113}
m_Layer: 0
m_Name: Main Camera

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 99095112}
m_Enabled: 1
--- !u!92 &99095114
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 99095112}
m_Enabled: 1
--- !u!20 &99095115
Camera:
m_ObjectHideFlags: 0

m_EditorClassIdentifier:
agentParameters:
maxStep: 100
resetOnDone: 1
onDemandDecision: 1
numberOfActionsBetweenDecisions: 1
hasUpgradedFromAgentParameters: 1
maxStep: 100
area: {fileID: 1795599557}
timeBetweenDecisionsAtInference: 0.15
renderCamera: {fileID: 797520692}

m_InferenceDevice: 0
m_BehaviorType: 0
m_BehaviorName: GridWorld
m_TeamID: 0
m_useChildSensors: 1
TeamId: 0
m_UseChildSensors: 1
--- !u!114 &125487791
MonoBehaviour:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 132e1194facb64429b007ea1edf562d0, type: 3}
m_Name:
m_EditorClassIdentifier:
renderTexture: {fileID: 8400000, guid: 114608d5384404f89bff4b6f88432958, type: 2}
sensorName: RenderTextureSensor
grayscale: 0
compression: 1
m_RenderTexture: {fileID: 8400000, guid: 114608d5384404f89bff4b6f88432958, type: 2}
m_SensorName: RenderTextureSensor
m_Grayscale: 0
m_Compression: 1
--- !u!1 &260425459
GameObject:
m_ObjectHideFlags: 0

722
Project/Assets/ML-Agents/Examples/Template/AgentPrefabsAndColors.unity
文件差异内容过多而无法显示
查看文件

133
Project/Assets/ML-Agents/Examples/Template/Scene.unity


--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3

m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0

m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
serializedVersion: 9
serializedVersion: 10
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1

--- !u!1 &762086410
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 762086412}
- component: {fileID: 762086411}

--- !u!108 &762086411
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 762086410}
m_Enabled: 1
serializedVersion: 8

serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570

--- !u!4 &762086412
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 762086410}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}

--- !u!1 &1223085755
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1223085757}
- component: {fileID: 1223085756}

--- !u!114 &1223085756
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1223085755}
m_Enabled: 1
m_EditorHideFlags: 0

brain: {fileID: 0}
agentCameras: []
resetOnDone: 1
onDemandDecision: 0
numberOfActionsBetweenDecisions: 1
hasUpgradedFromAgentParameters: 1
maxStep: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1223085755}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.71938086, y: 0.27357092, z: 4.1970553}

--- !u!1 &1574236047
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
- component: {fileID: 1574236048}
m_Layer: 0
m_Name: Academy
m_TagString: Untagged

m_IsActive: 1
--- !u!114 &1574236048
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1574236047}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9af83cd96d4bc4088a966af174446d1b, type: 3}
m_Name:
m_EditorClassIdentifier:
broadcastHub:
broadcastingBrains: []
_brainsToControl: []
maxSteps: 0
trainingConfiguration:
width: 80
height: 80
qualityLevel: 0
timeScale: 100
targetFrameRate: 60
inferenceConfiguration:
width: 1024
height: 720
qualityLevel: 1
timeScale: 1
targetFrameRate: 60
resetParameters:
resetParameters: []
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1574236047}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.71938086, y: 0.27357092, z: 4.1970553}

--- !u!1 &1715640920
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
- component: {fileID: 1715640923}
- component: {fileID: 1715640922}
- component: {fileID: 1715640921}
m_Layer: 0

--- !u!81 &1715640921
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1715640920}
m_Enabled: 1
--- !u!92 &1715640923
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_GateFitMode: 2
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0

--- !u!4 &1715640925
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1715640920}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}

正在加载...
取消
保存