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if (agentInfos.Count > 0) |
|
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|
{ |
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|
throw new UnityAgentsException(string.Format( |
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|
|
@"The brain {0} was set to inference mode but the Tensorflow
|
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|
|
library is not present in the Unity project.",
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|
|
"The brain {0} was set to inference mode but the Tensorflow library is not " + |
|
|
|
"present in the Unity project.", |
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|
|
name)); |
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|
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} |
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|
#endif
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|