3. Expand the `Ball3DAcademy` GameObject and locate its child object `Ball3DBrain` within the Scene hierarchy in the editor. Ensure Type of Brain for this object is set to `External`.
4. *File -> Build Settings*
5. Choose your target platform:
- (optional) Select “Developer Build” to log debug messages.
- (optional) Select “Development Build” to log debug messages.
6. Click *Build*:
- Save environment binary to the `python` sub-directory of the cloned repository *(you may need to click on the down arrow on the file chooser to be able to select that folder)*
### Observing Training Progress
In order to observe the training process in more detail, you can use Tensorboard.
In your command line, run :
In your command line, enter into `python` and then run :