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[Fix] Fixed the broken links

/develop-generalizationTraining-TrainerController
vincentpierre 7 年前
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07232073
共有 2 个文件被更改,包括 2 次插入2 次删除
  1. 2
      docs/Getting-Started-with-Balance-Ball.md
  2. 2
      docs/Using-TensorFlow-Sharp-in-Unity.md

2
docs/Getting-Started-with-Balance-Ball.md


1. Make sure the TensorFlowSharp plugin is in your `Assets` folder. A Plugins
folder which includes TF# can be downloaded
[here](https://s3.amazonaws.com/unity-agents/0.3/TFSharpPlugin.unitypackage).
[here](https://s3.amazonaws.com/unity-ml-agents/0.3/TFSharpPlugin.unitypackage).
Double click and import it once downloaded. You can see if this was
successfully installed by checking the TensorFlow files in the Project tab
under `Assets` -> `ML-Agents` -> `Plugins` -> `Computer`

2
docs/Using-TensorFlow-Sharp-in-Unity.md


## Requirements
* Unity 2017.1 or above
* Unity TensorFlow Plugin ([Download here](https://s3.amazonaws.com/unity-agents/0.3/TFSharpPlugin.unitypackage))
* Unity TensorFlow Plugin ([Download here](https://s3.amazonaws.com/unity-ml-agents/0.3/TFSharpPlugin.unitypackage))
# Using TensorFlowSharp with ML-Agents

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