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First of all, please open or create a Unity Project and open it with Unity Editor. |
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And then open Project Settings, go to Player section and add "UIWidgets_DEBUG" to the Scripting Define Symbols field. |
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And then open Project Settings, go to Player section and **add "UIWidgets_DEBUG" to the Scripting Define Symbols field.** |
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This enables the debug mode of UIWidgets for your development. Remove this for your release build afterwards. |
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#### ii. Scene Build |
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