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First of all, please open or create a Unity Project and open it with Unity Editor.
And then open Project Settings, go to Player section and add "UIWidgets_DEBUG" to the Scripting Define Symbols field.
And then open Project Settings, go to Player section and **add "UIWidgets_DEBUG" to the Scripting Define Symbols field.**
This enables the debug mode of UIWidgets for your development. Remove this for your release build afterwards.
#### ii. Scene Build

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