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fix compiler errors

/siyaoH-1.17-PlatformMessage
xingweizhu 4 年前
当前提交
eed19508
共有 4 个文件被更改,包括 4 次插入4 次删除
  1. 2
      Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsExample.cs
  2. 2
      Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsGallery/GalleryMain.cs
  3. 2
      Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsGallery/demo/cupertino/cupertino_navigation_demo.cs
  4. 2
      com.unity.uiwidgets/Runtime/rendering/layer.cs

2
Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsExample.cs


using Unity.UIWidgets.animation;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.material;
//using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;

2
Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsGallery/GalleryMain.cs


using UIWidgetsGallery.gallery;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.material;
//using Unity.UIWidgets.material;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using UnityEngine;

2
Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsGallery/demo/cupertino/cupertino_navigation_demo.cs


//using RSG;
using Unity.UIWidgets.cupertino;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.material;
//using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.service;

2
com.unity.uiwidgets/Runtime/rendering/layer.cs


bool debugSubtreeNeedsAddToScene {
get {
bool result;
bool result = false;
D.assert(()=>{
result = _needsAddToScene;
return true;

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