Currently UIWidgets only support MacOS(Metal), iOS(Metal), Android(Armv7, OpenGLes) and Windows(Direct3D11). More devices will be supported in the future.
Currently UIWidgets only supports MacOS(Metal), iOS(Metal), Android(Armv7, OpenGLes) and Windows(Direct3D11). More devices will be supported in the future.
## Getting Start
First of all, please open or create a Unity Project and open it with Unity Editor.
And then open Project Settings, go to Player section and **add "UIWidgets_DEBUG" to the Scripting Define Symbols field.**
This enables the debug mode of UIWidgets for your development. Remove this for your release build afterwards.
#### ii. Scene Build
A UIWidgets App is usually built upon a Unity UI Canvas. Please follow the steps to create a