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Merge branch 'merge_latest_skia_changes' of github.com:Unity-Technologies/com.unity.uiwidgets into dev_1.17.5

# Conflicts:
#	com.unity.uiwidgets/Runtime/painting/edge_insets.cs
#	com.unity.uiwidgets/Runtime/painting/image_provider.cs
/siyaoH-1.17-PlatformMessage
xingweizhu 4 年前
当前提交
d3ac68ee
共有 39 个文件被更改,包括 1634 次插入282 次删除
  1. 5
      .gitignore
  2. 4
      Samples/UIWidgetsSamples_2019_4/Assets/CountDemo.unity
  3. 5
      com.unity.uiwidgets/Editor/UIWidgetsPanelEditor.cs
  4. 2
      com.unity.uiwidgets/Runtime/async2/future.cs
  5. 4
      com.unity.uiwidgets/Runtime/async2/timer.cs
  6. 26
      com.unity.uiwidgets/Runtime/engine2/UIWidgetsPanel.cs
  7. 50
      com.unity.uiwidgets/Runtime/painting/image_provider.cs
  8. 3
      com.unity.uiwidgets/Runtime/painting/text_painter.cs
  9. 2
      com.unity.uiwidgets/Runtime/rendering/proxy_box.cs
  10. 22
      com.unity.uiwidgets/Runtime/ui2/window.cs
  11. 8
      com.unity.uiwidgets/Runtime/widgets/binding.cs
  12. 3
      com.unity.uiwidgets/Runtime/widgets/framework.cs
  13. 2
      engine/Build.bee.cs
  14. 7
      engine/README.md
  15. 24
      engine/src/shell/platform/unity/uiwidgets_panel.cc
  16. 4
      engine/src/shell/platform/unity/uiwidgets_panel.h
  17. 36
      Samples/UIWidgetsSamples_2019_4/Assets/Scene/TextTest.unity
  18. 8
      Samples/UIWidgetsSamples_2019_4/Assets/Scene.meta
  19. 8
      Samples/UIWidgetsSamples_2019_4/Assets/Script.meta
  20. 22
      com.unity.uiwidgets/Runtime/engine2/native_console.cs
  21. 22
      engine/src/shell/platform/unity/unity_console.cc
  22. 26
      engine/src/shell/platform/unity/unity_console.h
  23. 537
      Samples/UIWidgetsSamples_2019_4/Assets/Scene/CountTest.unity
  24. 7
      Samples/UIWidgetsSamples_2019_4/Assets/Scene/CountTest.unity.meta
  25. 537
      Samples/UIWidgetsSamples_2019_4/Assets/Scene/ImageTest.unity
  26. 7
      Samples/UIWidgetsSamples_2019_4/Assets/Scene/ImageTest.unity.meta
  27. 89
      Samples/UIWidgetsSamples_2019_4/Assets/Script/CountTest.cs
  28. 99
      Samples/UIWidgetsSamples_2019_4/Assets/Script/ImageTest.cs
  29. 3
      Samples/UIWidgetsSamples_2019_4/Assets/Script/ImageTest.cs.meta
  30. 163
      Samples/UIWidgetsSamples_2019_4/Assets/Script/TextTest.cs
  31. 11
      Samples/UIWidgetsSamples_2019_4/Assets/Script/TextTest.cs.meta
  32. 7
      Samples/UIWidgetsSamples_2019_4/Assets/StreamingAssets/confetti.json.meta
  33. 163
      Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsExample.cs
  34. 0
      /Samples/UIWidgetsSamples_2019_4/Assets/Scene/TextTest.unity
  35. 0
      /Samples/UIWidgetsSamples_2019_4/Assets/Scene/TextTest.unity.meta
  36. 0
      /Samples/UIWidgetsSamples_2019_4/Assets/Script/CountTest.cs.meta

5
.gitignore


npm-debug.log
build.sh.meta
build.bat.meta
# uiwidgets
Samples/Assets/Plugins/**
engine/build/**
engine/third_party/skia

4
Samples/UIWidgetsSamples_2019_4/Assets/CountDemo.unity


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5
com.unity.uiwidgets/Editor/UIWidgetsPanelEditor.cs


EditorGUILayout.PropertyField(pixelRatioProperty);
EditorGUILayout.PropertyField(antiAliasingProperty);
UIWidgetsPanel panel = (UIWidgetsPanel)target;
if (GUILayout.Button("Take Screenshot")) {
panel.TakeScreenshot();
}
serializedObject.ApplyModifiedProperties();
}
}

2
com.unity.uiwidgets/Runtime/async2/future.cs


future.then((object value) => {
remaining--;
if (values != null) {
values[pos] = (T) value;
values.Insert(pos, (T)value);
if (remaining == 0) {
result._completeWithValue(values);
}

4
com.unity.uiwidgets/Runtime/async2/timer.cs


}
}
const long MILLI_TO_NANO = 1000000L;
UIMonoState_postTaskForTime(_postTaskForTime, (IntPtr) callabackHandle, _wakeupTime * 1000L);
UIMonoState_postTaskForTime(_postTaskForTime, (IntPtr) callabackHandle, _wakeupTime * MILLI_TO_NANO);
}
[MonoPInvokeCallback(typeof(UIMonoState_postTaskForTimeCallback))]

26
com.unity.uiwidgets/Runtime/engine2/UIWidgetsPanel.cs


namespace Unity.UIWidgets.engine2 {
public partial class UIWidgetsPanel : RawImage {
[Serializable]
public struct TextFont {
public string family;
[SerializeField] public Font[] fonts;
}
[Serializable]
}
[Serializable]
public struct TextFont {
public string family;
[SerializeField] public Font[] fonts;
}
public TextFont[] fonts;

_ptr = UIWidgetsPanel_constructor((IntPtr) _handle, UIWidgetsPanel_entrypoint);
var settings = new Dictionary<string, object>();
settings.Add("fonts", fontsToObject(fonts));
if (fonts != null && fonts.Length > 0) {
settings.Add("fonts", fontsToObject(fonts));
}
NativeConsole.OnEnable();
}
protected virtual void main() {

_isEntered = false;
UIWidgetsPanel_onMouseLeave(_ptr);
}
public void TakeScreenshot() {
UIWidgetsPanel_takeScreenShot(_ptr);
}
public void OnDrag(PointerEventData eventData) {
var pos = _getPointerPosition(Input.mousePosition);
if (pos == null) {

[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_onMouseLeave(IntPtr ptr);
[DllImport(NativeBindings.dllName)]
static extern void UIWidgetsPanel_takeScreenShot(IntPtr ptr);
}
}

50
com.unity.uiwidgets/Runtime/painting/image_provider.cs


using Image = Unity.UIWidgets.ui.Image;
using Locale = Unity.UIWidgets.ui.Locale;
using Object = UnityEngine.Object;
using Path = System.IO.Path;
using TextDirection = Unity.UIWidgets.ui.TextDirection;
using Window = Unity.UIWidgets.ui.Window;

resolveStreamForKey(configuration, stream, successKey, (Exception e) => errorHandler(e));
},
(T key, Exception exception) => {
// await null; // wait an event turn in case a listener has been added to the image stream.
_ErrorImageCompleter imageCompleter = new _ErrorImageCompleter();
stream.setCompleter(imageCompleter);
InformationCollector collector = null;
D.assert(() => {
IEnumerable<DiagnosticsNode> infoCollector() {
yield return new DiagnosticsProperty<ImageProvider>("Image provider", this);
yield return new DiagnosticsProperty<ImageConfiguration>("Image configuration",
configuration);
yield return new DiagnosticsProperty<T>("Image key", key, defaultValue: null);
}
Timer.run(() => {
_ErrorImageCompleter imageCompleter = new _ErrorImageCompleter();
stream.setCompleter(imageCompleter);
InformationCollector collector = null;
D.assert(() => {
IEnumerable<DiagnosticsNode> infoCollector() {
yield return new DiagnosticsProperty<ImageProvider>("Image provider", this);
yield return new DiagnosticsProperty<ImageConfiguration>("Image configuration",
configuration);
yield return new DiagnosticsProperty<T>("Image key", key, defaultValue: null);
}
collector = infoCollector;
return true;
collector = infoCollector;
return true;
});
imageCompleter.setError(
exception: exception,
stack: exception.StackTrace,
context: new ErrorDescription("while resolving an image"),
silent: true, // could be a network error or whatnot
informationCollector: collector
);
return null;
imageCompleter.setError(
exception: exception,
stack: exception.StackTrace,
context: new ErrorDescription("while resolving an image"),
silent: true, // could be a network error or whatnot
informationCollector: collector
);
return Future.value();
return null;
}
);

void resolveStreamForKey(ImageConfiguration configuration, ImageStream stream, T key,
ImageErrorListener handleError) {
if (stream.completer != null) {
ImageStreamCompleter completerEdge = PaintingBinding.instance.imageCache.putIfAbsent(
key,

}
Future<Codec> _loadAsync(FileImage key, DecoderCallback decode) {
byte[] bytes = File.ReadAllBytes("Assets/StreamingAssets/" + key.file);
if (bytes != null && bytes.Length > 0) {
byte[] bytes = File.ReadAllBytes(Path.Combine(Application.streamingAssetsPath, key.file));
if (bytes != null && bytes.Length > 0 ) {
return decode(bytes);
}

3
com.unity.uiwidgets/Runtime/painting/text_painter.cs


using System.Collections.Generic;
using System.Linq;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.service;
using Unity.UIWidgets.ui;

}
void setPlaceholderDimensions(List<PlaceholderDimensions> value) {
if (value == null || value.isEmpty() || value.SequenceEqual(_placeholderDimensions)) {
if (value == null || value.isEmpty() || value.equalsList(_placeholderDimensions)) {
return;
}

2
com.unity.uiwidgets/Runtime/rendering/proxy_box.cs


public void rotateX(float degrees) {
_transform.rotateX(degrees);
markNeedsPaint();
//2D, do nothing
//2D, do nothing
}
public void rotateZ(float degrees) {

22
com.unity.uiwidgets/Runtime/ui2/window.cs


using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
using UnityEngine;
using UnityEngine.UI;
namespace Unity.UIWidgets.ui {
public delegate void VoidCallback();

}
}
protected float queryDevicePixelRatio() {
return _panel.devicePixelRatioOverride;
}
D.assert(false, () => "window.windowPosToScreenPos is not implemented yet!");
return offset;
Camera camera = null;
var canvas = _panel.canvas;
if (canvas.renderMode != RenderMode.ScreenSpaceCamera) {
camera = canvas.GetComponent<GraphicRaycaster>().eventCamera;
}
var pos = new Vector2(offset.dx, offset.dy);
pos = pos * queryDevicePixelRatio() / _panel.canvas.scaleFactor;
var rectTransform = _panel.rectTransform;
var rect = rectTransform.rect;
pos.x += rect.min.x;
pos.y = rect.max.y - pos.y;
var worldPos = rectTransform.TransformPoint(new Vector2(pos.x, pos.y));
var screenPos = RectTransformUtility.WorldToScreenPoint(camera, worldPos);
return new Offset(screenPos.x, Screen.height - screenPos.y);
}
public void run(Action callback) {

8
com.unity.uiwidgets/Runtime/widgets/binding.cs


base.initInstances();
instance = this;
// D.assert(() => {
// _debugAddStackFilters();
// return true;
// }());
D.assert(() => {
// _debugAddStackFilters();
return true;
});
_buildOwner = new BuildOwner();
buildOwner.onBuildScheduled = _handleBuildScheduled;

3
com.unity.uiwidgets/Runtime/widgets/framework.cs


static Widget _defaultErrorWidgetBuilder(UIWidgetsErrorDetails details) {
string message = "";
D.assert(() => {
message = _stringify(details.exception) + "\nSee also: https://flutter.dev/docs/testing/errors";
message = _stringify(details.exception);
return true;
});
object exception = details.exception;

readonly UIWidgetsError _uiWidgetsError;
public override RenderObject createRenderObject(BuildContext context) {
//return null;
return new RenderErrorBox(message);
}

2
engine/Build.bee.cs


"src/shell/platform/unity/unity_surface_manager.h",
"src/shell/platform/unity/win32_task_runner.cc",
"src/shell/platform/unity/win32_task_runner.h",
"src/shell/platform/unity/unity_console.cc",
"src/shell/platform/unity/unity_console.h",
"src/shell/version/version.cc",
"src/shell/version/version.h",

7
engine/README.md


Add ${PWD}/depot_tools to PATH
2. Clone the skia Repo
```
```
3. Install LLVM

Update out/Debug/args.gn with the following content:
```
clang_win = "C:\Program Files\LLVM"

## How to Build Engine
```
bee
```
```

24
engine/src/shell/platform/unity/uiwidgets_panel.cc


}
}
void UIWidgetsPanel::TakeScreenShot() {
if (process_events_) {
auto* engine = reinterpret_cast<EmbedderEngine*>(engine_);
Rasterizer::Screenshot screenshot = engine->GetShell().Screenshot(
Rasterizer::ScreenshotType::SkiaPicture, true);
const char* screenshot_char =
static_cast<const char*>(screenshot.data->data());
int size = screenshot.data->size();
SkBase64 temp;
temp.decode(screenshot_char, screenshot.data->size());
char* decoded = temp.getData();
std::ofstream myfile;
myfile.open("example.txt");
myfile.write(decoded, temp.getDataSize());
myfile.close();
}
}
UIWIDGETS_API(UIWidgetsPanel*)
UIWidgetsPanel_constructor(
Mono_Handle handle,

UIWIDGETS_API(void)
UIWidgetsPanel_onMouseLeave(UIWidgetsPanel* panel) { panel->OnMouseLeave(); }
UIWIDGETS_API(void)
UIWidgetsPanel_takeScreenShot(UIWidgetsPanel* panel) {
panel->TakeScreenShot();
}
} // namespace uiwidgets

4
engine/src/shell/platform/unity/uiwidgets_panel.h


~UIWidgetsPanel();
void OnEnable(void* native_texture_ptr, size_t width, size_t height,
float device_pixel_ratio, const char* streaming_assets_path, const char* settings);
float device_pixel_ratio, const char* streaming_assets_path,
const char* settings);
void MonoEntrypoint();

void OnMouseLeave();
void TakeScreenShot();
private:
UIWidgetsPanel(Mono_Handle handle, EntrypointCallback entrypoint_callback);

36
Samples/UIWidgetsSamples_2019_4/Assets/Scene/TextTest.unity


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22
com.unity.uiwidgets/Runtime/engine2/native_console.cs


using UnityEngine;
using AOT;
using System;
using System.Runtime.InteropServices;
using NativeBindings = Unity.UIWidgets.ui.NativeBindings;
public static class NativeConsole {
internal delegate void LogDelegate(IntPtr message, int iSize);
[DllImport(NativeBindings.dllName)]
internal static extern void InitNativeConsoleDelegate(LogDelegate log);
[MonoPInvokeCallback(typeof(LogDelegate))]
internal static void LogMessageFromCpp(IntPtr message, int iSize) {
Debug.Log(Marshal.PtrToStringAnsi(message, iSize));
}
public static void OnEnable()
{
InitNativeConsoleDelegate(LogMessageFromCpp);
}
}

22
engine/src/shell/platform/unity/unity_console.cc


#include "unity_console.h"
#include <stdarg.h>
namespace uiwidgets {
void UnityConsole::WriteLine(const char* fmt, ...) {
char log_str[512] = { 0 };
va_list ap;
va_start(ap, fmt);
vsprintf(log_str, fmt, ap);
_log(log_str, strlen(log_str));
va_end(ap);
}
LogDelegate UnityConsole::_log;
UIWIDGETS_API(void)
InitNativeConsoleDelegate(LogDelegate Log) {
UnityConsole::_log = Log;
}
}

26
engine/src/shell/platform/unity/unity_console.h


#pragma once
#include "runtime/mono_api.h"
namespace uiwidgets {
typedef void (*LogDelegate)(char* message, int iSize);
class UnityConsole{
public:
static LogDelegate _log;
/**
output the log to unity editor console window
@param fmt log format
@param ... log args
@return null
example:
UnityConsole::WriteLine("output log without fmt param");
UnityConsole::WriteLine("%s: %d + %d = %d","output log with param", 1, 2, 3);
*/
static void WriteLine(const char* fmt, ...);
};
} // namespace uiwidgets

537
Samples/UIWidgetsSamples_2019_4/Assets/Scene/CountTest.unity


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Samples/UIWidgetsSamples_2019_4/Assets/Scene/ImageTest.unity.meta


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89
Samples/UIWidgetsSamples_2019_4/Assets/Script/CountTest.cs


using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using FontStyle = Unity.UIWidgets.ui.FontStyle;
using Image = Unity.UIWidgets.widgets.Image;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
using ui_ = Unity.UIWidgets.widgets.ui_;
namespace UIWidgetsSample
{
public class CountTest : UIWidgetsPanel
{
protected void OnEnable()
{
base.OnEnable();
}
protected override void main()
{
ui_.runApp(new MyApp());
}
class MyApp : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new WidgetsApp(
home: new ExampleApp(),
pageRouteBuilder: (settings, builder) =>
new PageRouteBuilder(
settings: settings,
pageBuilder: (Buildcontext, animation, secondaryAnimation) => builder(context)
)
);
}
}
class ExampleApp : StatefulWidget
{
public ExampleApp(Key key = null) : base(key)
{
}
public override State createState()
{
return new ExampleState();
}
}
class ExampleState : State<ExampleApp>
{
int counter;
public override Widget build(BuildContext context)
{
return new Container(
color: Color.fromARGB(255, 255, 0, 0),
child: new Column(
children: new List<Widget>
{
new Text("Counter: " + counter,
style: new TextStyle(fontSize: 18, fontWeight: FontWeight.w100)),
new GestureDetector(
onTap: () =>
{
setState(() =>
{
counter++;
});
},
child: new Container(
padding: EdgeInsets.symmetric(20, 20),
color: counter % 2 == 0 ? Color.fromARGB(255, 0, 255, 0) : Color.fromARGB(255, 0, 0, 255),
child: new Text("Click Me",
style: new TextStyle(fontFamily: "racher", fontWeight: FontWeight.w100))
)
)
}
)
);
}
}
}
}

99
Samples/UIWidgetsSamples_2019_4/Assets/Script/ImageTest.cs


using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using FontStyle = Unity.UIWidgets.ui.FontStyle;
using Image = Unity.UIWidgets.widgets.Image;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
using ui_ = Unity.UIWidgets.widgets.ui_;
namespace UIWidgetsSample
{
public class ImageTest : UIWidgetsPanel
{
protected void OnEnable()
{
base.OnEnable();
}
protected override void main()
{
ui_.runApp(new MyApp());
}
class MyApp : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new WidgetsApp(
home: new ExampleApp(),
pageRouteBuilder: (settings, builder) =>
new PageRouteBuilder(
settings: settings,
pageBuilder: (Buildcontext, animation, secondaryAnimation) => builder(context)
)
);
}
}
class ExampleApp : StatefulWidget
{
public ExampleApp(Key key = null) : base(key)
{
}
public override State createState()
{
return new ExampleState();
}
}
class ExampleState : State<ExampleApp>
{
private float frame = 0;
public override Widget build(BuildContext context)
{
return new Container(
color: Color.black,
child: new Column(
children: new List<Widget>
{
AnimatedLottie.file("wine.json", frame: frame, curve: Curves.linear),
new Container(
width: 100,
height: 100,
decoration: new BoxDecoration(
borderRadius: BorderRadius.all(Radius.circular(8))
),
child: Image.file("test.gif", gaplessPlayback: true)
),
new Container(
width: 200,
height: 100,
decoration: new BoxDecoration(
borderRadius: BorderRadius.all(Radius.circular(8))
),
child: Image.network(
"https://unity-cn-cms-prd-1254078910.cos.ap-shanghai.myqcloud.com/assetstore-cms-media/img-7dfe215f-0075-4f9c-9b5a-be5ee88b866b",
gaplessPlayback: true)
),
new GestureDetector(
onTap: () => { setState(() => { frame += 1; }); },
child: new Container(
padding: EdgeInsets.symmetric(20, 20),
color: Color.white,
child: new Text("Click Me",
style: new TextStyle(fontWeight: FontWeight.w100))
)
)
}
)
);
}
}
}
}

3
Samples/UIWidgetsSamples_2019_4/Assets/Script/ImageTest.cs.meta


fileFormatVersion: 2
guid: f34989adbb4345fda4362c56f72ae791
timeCreated: 1607399515

163
Samples/UIWidgetsSamples_2019_4/Assets/Script/TextTest.cs


using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.foundation;
//using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using FontStyle = Unity.UIWidgets.ui.FontStyle;
using Image = Unity.UIWidgets.widgets.Image;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
using ui_ = Unity.UIWidgets.widgets.ui_;
using Unity.UIWidgets.cupertino;
using Unity.UIWidgets.rendering;
//using UIWidgetsGallery.gallery;
using Unity.UIWidgets.service;
using Brightness = Unity.UIWidgets.ui.Brightness;
using UnityEngine;
using System;
using UIWidgetsGallery.gallery;
using Color = Unity.UIWidgets.ui.Color;
using Random = UnityEngine.Random;
namespace UIWidgetsSample
{
public class UIWidgetsExample : UIWidgetsPanel
{
protected void OnEnable()
{
base.OnEnable();
}
protected override void main()
{
ui_.runApp(new MyApp());
}
class MyApp : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new CupertinoApp(
home: new HomeScreen()
);
}
}
class HomeScreen : StatelessWidget
{
public override Widget build(BuildContext context)
{
// return new CupertinoPageScaffold(
// child: new Center(
// child: new CupertinoButton(
// child: new Text(
// "THIS IS TAB #"
// ),
// onPressed: () =>
// {
// Navigator.of(context).push(
// new CupertinoPageRoute(builder: (contex3) =>
// {
// return
// new CupertinoAlertDemo();
// })
// );
// }
// )
// //new Text("hello world!", style: CupertinoTheme.of(context).textTheme.navTitleTextStyle)
// )
// //backgroundColor: Colors.brown
// );
List<BottomNavigationBarItem> items = new List<BottomNavigationBarItem>();
items.Add(new BottomNavigationBarItem(
icon: new Icon(CupertinoIcons.bell),
title: new Text("views")
));
items.Add(new BottomNavigationBarItem(
icon: new Icon(CupertinoIcons.eye_solid),
title: new Text("articles")
));
return new CupertinoTabScaffold(
tabBar: new CupertinoTabBar(
items: items
),
tabBuilder: ((contex, index) =>
{
//return new Center(child: new Text("hello"));
return new CupertinoTabView(
builder: (contex1) =>
{
return new CupertinoPageScaffold(
navigationBar: new CupertinoNavigationBar(
middle: (index == 0) ? new Text("views") : new Text("articles")
),
child: new Center(
child: new CupertinoButton(
child: new Text(
"THIS IS TAB #",
style: CupertinoTheme.of(contex1)
.textTheme
.navTitleTextStyle
//.copyWith(fontSize:32)
),
onPressed: () =>
{
Navigator.of(contex1).push(
new CupertinoPageRoute(builder: (contex3) =>
{
return
new CupertinoAlertDemo(); //DetailScreen1(index == 0 ? "views" : "articles");
})
);
}
)
)
);
}
);
})
);
}
}
public class DetailScreen1 : StatelessWidget
{
public DetailScreen1(string topic)
{
this.topic = topic;
}
public string topic;
public override Widget build(BuildContext context)
{
return new CupertinoPageScaffold(
navigationBar: new CupertinoNavigationBar(
//middle: new Text("Details")
),
child: new Center(
child: new Text("hello world")
)
);
}
}
}
}

11
Samples/UIWidgetsSamples_2019_4/Assets/Script/TextTest.cs.meta


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7
Samples/UIWidgetsSamples_2019_4/Assets/StreamingAssets/confetti.json.meta


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163
Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsExample.cs


using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.foundation;
//using Unity.UIWidgets.material;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using FontStyle = Unity.UIWidgets.ui.FontStyle;
using Image = Unity.UIWidgets.widgets.Image;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
using ui_ = Unity.UIWidgets.widgets.ui_;
using Unity.UIWidgets.cupertino;
using Unity.UIWidgets.rendering;
//using UIWidgetsGallery.gallery;
using Unity.UIWidgets.service;
using Brightness = Unity.UIWidgets.ui.Brightness;
using UnityEngine;
using System;
using UIWidgetsGallery.gallery;
using Color = Unity.UIWidgets.ui.Color;
using Random = UnityEngine.Random;
namespace UIWidgetsSample
{
public class UIWidgetsExample : UIWidgetsPanel
{
protected void OnEnable()
{
base.OnEnable();
}
protected override void main()
{
ui_.runApp(new MyApp());
}
class MyApp : StatelessWidget
{
public override Widget build(BuildContext context)
{
return new CupertinoApp(
home: new HomeScreen()
);
}
}
class HomeScreen : StatelessWidget
{
public override Widget build(BuildContext context)
{
// return new CupertinoPageScaffold(
// child: new Center(
// child: new CupertinoButton(
// child: new Text(
// "THIS IS TAB #"
// ),
// onPressed: () =>
// {
// Navigator.of(context).push(
// new CupertinoPageRoute(builder: (contex3) =>
// {
// return
// new CupertinoAlertDemo();
// })
// );
// }
// )
// //new Text("hello world!", style: CupertinoTheme.of(context).textTheme.navTitleTextStyle)
// )
// //backgroundColor: Colors.brown
// );
List<BottomNavigationBarItem> items = new List<BottomNavigationBarItem>();
items.Add(new BottomNavigationBarItem(
icon: new Icon(CupertinoIcons.bell),
title: new Text("views")
));
items.Add(new BottomNavigationBarItem(
icon: new Icon(CupertinoIcons.eye_solid),
title: new Text("articles")
));
return new CupertinoTabScaffold(
tabBar: new CupertinoTabBar(
items: items
),
tabBuilder: ((contex, index) =>
{
//return new Center(child: new Text("hello"));
return new CupertinoTabView(
builder: (contex1) =>
{
return new CupertinoPageScaffold(
navigationBar: new CupertinoNavigationBar(
middle: (index == 0) ? new Text("views") : new Text("articles")
),
child: new Center(
child: new CupertinoButton(
child: new Text(
"THIS IS TAB #",
style: CupertinoTheme.of(contex1)
.textTheme
.navTitleTextStyle
//.copyWith(fontSize:32)
),
onPressed: () =>
{
Navigator.of(contex1).push(
new CupertinoPageRoute(builder: (contex3) =>
{
return
new CupertinoAlertDemo(); //DetailScreen1(index == 0 ? "views" : "articles");
})
);
}
)
)
);
}
);
})
);
}
}
public class DetailScreen1 : StatelessWidget
{
public DetailScreen1(string topic)
{
this.topic = topic;
}
public string topic;
public override Widget build(BuildContext context)
{
return new CupertinoPageScaffold(
navigationBar: new CupertinoNavigationBar(
//middle: new Text("Details")
),
child: new Center(
child: new Text("hello world")
)
);
}
}
}
}

/Samples/UIWidgetsSamples_2019_4/Assets/TextTest.unity → /Samples/UIWidgetsSamples_2019_4/Assets/Scene/TextTest.unity

/Samples/UIWidgetsSamples_2019_4/Assets/TextTest.unity.meta → /Samples/UIWidgetsSamples_2019_4/Assets/Scene/TextTest.unity.meta

/Samples/UIWidgetsSamples_2019_4/Assets/UIWidgetsExample.cs.meta → /Samples/UIWidgetsSamples_2019_4/Assets/Script/CountTest.cs.meta

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