Unity, by default, resizes the width and height of an imported image to the nearest integer that is a power of 2.
In UIWidgets, you should almost always disable this by selecting the image in the "Project" panel, then in the "Inspector" panel set the "Non Power of 2" option (in "Advanced") to "None", to prevent your image from being resized unexpectedly.
#### Update Emoji
UIWidgets supports rendering emoji in (editable) texts. The emoji images comes from the free
resources provided by [https://www.joypixels.com](https://www.joypixels.com/). If you would
like to use your own images for emoji, please update the texture image `Tests/Resources/Emoji.png`,
and the unicode-index table in `Runtime/ui/txt/emoji.cs` which maps unicodes to specific locations
in the texture. Specifically, remember to update the Dictionary `emojiLookupTable`, number of rows
in the texture `rowCount`, and number of columns `colCount`.