Offset center = this._clip.center;
Offset offset = new Offset((position.dx - center.dx) / this._clip.width,
(position.dy - center.dy) / this._clip.height);
if (offset.distanceSquared > 0.25f) // x^2 + y^2 > r^2
{
if (offset.distanceSquared > 0.25f) {
return false;
}