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var clipPathBounds = this._clipPath.getBounds(); |
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context.cullRect = context.cullRect.intersect(clipPathBounds); |
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this.paintBounds = Rect.zero; |
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if (!context.cullRect.isEmpty) { |
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var childPaintBounds = Rect.zero; |
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this.prerollChildren(context, matrix, ref childPaintBounds); |
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