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txt with demo

/siyaoH-1.17-PlatformMessage
siyao 4 年前
当前提交
94ea9073
共有 23 个文件被更改,包括 1356 次插入550 次删除
  1. 2
      com.unity.uiwidgets/Runtime/ui/geometry.cs
  2. 12
      com.unity.uiwidgets/Runtime/ui2/painting.cs
  3. 14
      com.unity.uiwidgets/Runtime/ui2/text.cs
  4. 8
      engine/Build.bee.cs
  5. 16
      engine/src/lib/ui/txt/paragraph_builder.cc
  6. 1
      engine/src/lib/ui/txt/paragraph_builder.h
  7. 2
      engine/src/lib/ui/window/window.h
  8. 6
      engine/src/runtime/runtime_controller.cc
  9. 3
      engine/src/runtime/runtime_controller.h
  10. 9
      engine/src/runtime/runtime_delegate.h
  11. 12
      engine/src/shell/common/engine.cc
  12. 8
      engine/src/shell/common/engine.h
  13. 17
      engine/src/shell/common/shell.cc
  14. 124
      Samples/UIWidgetsSamples_2019_4/Assets/Behavior1.cs
  15. 641
      Samples/UIWidgetsSamples_2019_4/Assets/TextTest.unity
  16. 137
      engine/src/lib/ui/txt/asset_manager_font_provider.cc
  17. 90
      engine/src/lib/ui/txt/asset_manager_font_provider.h
  18. 137
      engine/src/lib/ui/txt/font_collection.cc
  19. 38
      engine/src/lib/ui/txt/font_collection.h
  20. 116
      engine/src/lib/ui/txt/icu_util.cc
  21. 15
      engine/src/lib/ui/txt/icu_util.h
  22. 88
      Samples/UIWidgetsSamples_2019_4/Assets/testPlugin.cs
  23. 410
      Samples/UIWidgetsSamples_2019_4/Assets/test.unity

2
com.unity.uiwidgets/Runtime/ui/geometry.cs


}
public class Rect : IEquatable<Rect> {
Rect(float left, float top, float right, float bottom) {
public Rect(float left, float top, float right, float bottom) {
this.left = left;
this.top = top;
this.right = right;

12
com.unity.uiwidgets/Runtime/ui2/painting.cs


}
/* TODO
void drawParagraph(Paragraph paragraph, Offset offset) {
assert(paragraph != null);
assert(_offsetIsValid(offset));
public void drawParagraph(Paragraph paragraph, Offset offset) {
D.assert(paragraph != null);
D.assert(PaintingUtils._offsetIsValid(offset));
*/
public unsafe void drawRawPoints(PointMode pointMode, float[] points, Paint paint) {
D.assert(points != null);

D.assert(t != null);
if (a == null && b == null)
return null;
a ??= new List<Shadow>();
b ??= new List<Shadow>();
a = a ?? new List<Shadow>();
b = b ?? new List<Shadow>();
List<Shadow> result = new List<Shadow>();
int commonLength = Math.Min(a.Count, b.Count);
for (int i = 0; i < commonLength; i += 1)

14
com.unity.uiwidgets/Runtime/ui2/text.cs


fixed (byte* data = _fontChangeMessage) {
Window window = new Window();
window.onPlatformMessage?.Invoke("flutter/system", data, _fontChangeMessage.Length,
(byte* data, int dataLength) => { });
(byte* dataIn, int dataLength) => { });
}
}
}

public class TextStyle {
public TextStyle(
Color color,
Color color = null,
TextDecoration decoration = null,
Color decorationColor = null,
TextDecorationStyle? decorationStyle = null,

static extern List<int> Paragraph_getLineBoundary(IntPtr ptr, int offset);
[DllImport(NativeBindings.dllName)]
static extern void Paragraph_paint(IntPtr ptr, Canvas canvas, double x, double y);
static extern void Paragraph_paint(IntPtr ptr, IntPtr canvas, double x, double y);
[DllImport(NativeBindings.dllName)]
static extern Utils.Float32List Paragraph_computeLineMetrics(IntPtr ptr);

List<int> _getLineBoundary(int offset) => Paragraph_getLineBoundary(_ptr, offset);
void _paint(Canvas canvas, double x, double y) => Paragraph_paint(_ptr, canvas, x, y);
public void _paint(Canvas canvas, double x, double y) {
Paragraph_paint(_ptr, canvas._ptr, x, y);
}
public List<LineMetrics> computeLineMetrics() {
Utils.Float32List encoded = _computeLineMetrics();

fullFontFamilies.Add(style._fontFamily);
if (style._fontFamilyFallback != null)
fullFontFamilies.AddRange(style._fontFamilyFallback!);
fullFontFamilies.AddRange(style._fontFamilyFallback);
byte[] encodedFontFeatures = null;
List<FontFeature> fontFeatures = style._fontFeatures;

);
}
static string _encodeLocale(Locale? locale) => locale?.ToString() ?? "";
static string _encodeLocale(Locale locale) => locale?.ToString() ?? "";
public void pop() => ParagraphBuilder_pop(_ptr);

8
engine/Build.bee.cs


"src/lib/ui/compositing/scene_builder.h",
"src/lib/ui/txt/utils.h",
"src/lib/ui/txt/icu_util.h",
"src/lib/ui/txt/icu_util.cc",
"src/lib/ui/txt/asset_manager_font_provider.cc",
"src/lib/ui/txt/asset_manager_font_provider.h",
"src/lib/ui/txt/font_collection.cc",
"src/lib/ui/txt/font_collection.h",
"src/lib/ui/txt/paragraph.cc",
"src/lib/ui/txt/paragraph.h",

new StaticLibrary(basePath + "/skottie.lib"),
new StaticLibrary(basePath + "/sksg.lib"),
new StaticLibrary(basePath + "/skshaper.lib"),
new StaticLibrary(basePath + "/icu.lib"),
new StaticLibrary(basePath + "/harfbuzz.lib"),
new StaticLibrary(basePath + "/libEGL.dll.lib"),
new StaticLibrary(basePath + "/libGLESv2.dll.lib"),

"U_ENABLE_DYLOAD=0", "USE_CHROMIUM_ICU=1", "U_STATIC_IMPLEMENTATION",
"ICU_UTIL_DATA_IMPL=ICU_UTIL_DATA_STATIC"
});
np.IncludeDirectories.Add(flutterRoot + "/flutter/third_party/txt/src");
np.IncludeDirectories.Add(skiaRoot + "/third_party/externals/harfbuzz/src");
np.IncludeDirectories.Add(skiaRoot + "/third_party/externals/icu/source/common");

16
engine/src/lib/ui/txt/paragraph_builder.cc


double height,
const std::u16string& ellipsis,
const std::string& locale) {
TestLoadICU();
int32_t mask = encoded[0];
txt::ParagraphStyle style;

style.locale = locale;
}
// TODO: change to window
//FontCollection& font_collection =
// UIDartState::Current()->window()->client()->GetFontCollection();
std::shared_ptr<txt::FontCollection> collection =
std::make_shared<txt::FontCollection>();
collection->SetupDefaultFontManager();
FontCollection& font_collection =
UIMonoState::Current()->window()->client()->GetFontCollection();
//m_paragraphBuilder =
// FLUTTER_PARAGRAPH_BUILDER(style, font_collection.GetFontCollection());
FLUTTER_PARAGRAPH_BUILDER(style, collection);
FLUTTER_PARAGRAPH_BUILDER(style, font_collection.GetFontCollection());
}
ParagraphBuilder::~ParagraphBuilder() = default;

1
engine/src/lib/ui/txt/paragraph_builder.h


#include <src\lib\ui\painting\canvas.h>
#include <flutter\third_party\txt\src\txt\paragraph.h>
#include "flutter/third_party/txt/src/txt/paragraph_builder.h"
#include "lib/ui/txt/font_collection.h"
#include "utils.h"
#include "paragraph.h"

2
engine/src/lib/ui/window/window.h


virtual void ScheduleFrame() = 0;
virtual void Render(Scene* scene) = 0;
virtual void HandlePlatformMessage(fml::RefPtr<PlatformMessage> message) = 0;
// virtual FontCollection& GetFontCollection() = 0;
virtual FontCollection& GetFontCollection() = 0;
virtual void SetNeedsReportTimings(bool value) = 0;
protected:

6
engine/src/runtime/runtime_controller.cc


}
// |WindowClient|
// FontCollection& RuntimeController::GetFontCollection() {
// return client_.GetFontCollection();
//}
FontCollection& RuntimeController::GetFontCollection() {
return client_.GetFontCollection();
}
// |WindowClient|
void RuntimeController::SetNeedsReportTimings(bool value) {

3
engine/src/runtime/runtime_controller.h


#include "flow/layers/layer_tree.h"
#include "flutter/fml/macros.h"
#include "lib/ui/io_manager.h"
//#include "lib/ui/text/font_collection.h"
#include "lib/ui/ui_mono_state.h"
#include "lib/ui/window/pointer_data_packet.h"

void HandlePlatformMessage(fml::RefPtr<PlatformMessage> message) override;
// |WindowClient|
// FontCollection& GetFontCollection() override;
FontCollection& GetFontCollection() override;
// |WindowClient|
void SetNeedsReportTimings(bool value) override;

9
engine/src/runtime/runtime_delegate.h


#include <vector>
#include "flow/layers/layer_tree.h"
//#include "lib/ui/text/font_collection.h"
#include "lib/ui/txt/font_collection.h"
#include "lib/ui/window/platform_message.h"
namespace uiwidgets {

virtual void Render(std::unique_ptr<LayerTree> layer_tree) = 0;
virtual void HandlePlatformMessage(fml::RefPtr<PlatformMessage> message) = 0;
//virtual FontCollection& GetFontCollection() = 0;
virtual FontCollection& GetFontCollection() = 0;
virtual void SetNeedsReportTimings(bool value) = 0;
protected:

12
engine/src/shell/common/engine.cc


#include "flutter/fml/paths.h"
#include "flutter/fml/trace_event.h"
#include "flutter/fml/unique_fd.h"
//#include "lib/ui/text/font_collection.h"
#include "lib/ui/txt/font_collection.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPictureRecorder.h"
#include "rapidjson/document.h"

}
//// Using libTXT as the text engine.
// font_collection_.RegisterFonts(asset_manager_);
font_collection_.RegisterFonts(asset_manager_);
return true;
}

runtime_controller_ = runtime_controller_->Clone();
UpdateAssetManager(nullptr);
return Run(std::move(configuration)) == RunStatus::Success;
}
void Engine::SetupDefaultFontManager() {
TRACE_EVENT0("uiwidgets", "Engine::SetupDefaultFontManager");
font_collection_.SetupDefaultFontManager();
}
Engine::RunStatus Engine::Run(RunConfiguration configuration) {

delegate_.SetNeedsReportTimings(needs_reporting);
}
// FontCollection& Engine::GetFontCollection() { return font_collection_; }
FontCollection& Engine::GetFontCollection() { return font_collection_; }
void Engine::DoDispatchPacket(std::unique_ptr<PointerDataPacket> packet,
uint64_t trace_flow_id) {

8
engine/src/shell/common/engine.h


#include "flutter/fml/memory/weak_ptr.h"
#include "lib/ui/painting/image_decoder.h"
#include "lib/ui/snapshot_delegate.h"
//#include "lib/ui/text/font_collection.h"
#include "lib/ui/txt/font_collection.h"
#include <flutter/fml/concurrent_message_loop.h>
#include "include/core/SkPicture.h"

[[nodiscard]] RunStatus Run(RunConfiguration configuration);
[[nodiscard]] bool Restart(RunConfiguration configuration);
void SetupDefaultFontManager();
bool UpdateAssetManager(std::shared_ptr<AssetManager> asset_manager);

void ScheduleFrame(bool regenerate_layer_tree = true) override;
// |RuntimeDelegate|
// FontCollection& GetFontCollection() override;
FontCollection& GetFontCollection() override;
// |PointerDataDispatcher::Delegate|
void DoDispatchPacket(std::unique_ptr<PointerDataPacket> packet,

std::shared_ptr<AssetManager> asset_manager_;
bool activity_running_;
bool have_surface_;
// FontCollection font_collection_;
FontCollection font_collection_;
ImageDecoder image_decoder_;
TaskRunners task_runners_;
fml::WeakPtrFactory<Engine> weak_factory_;

17
engine/src/shell/common/shell.cc


#include "flutter/fml/paths.h"
#include "flutter/fml/trace_event.h"
#include "flutter/fml/unique_fd.h"
#include "lib/ui/txt/icu_util.h"
#include "include/core/SkGraphics.h"
#include "include/utils/SkBase64.h"
#include "rapidjson/stringbuffer.h"

}
if (settings.icu_initialization_required) {
// if (settings.icu_data_path.size() != 0) {
// fml::icu::InitializeICU(settings.icu_data_path);
//} else if (settings.icu_mapper) {
// fml::icu::InitializeICUFromMapping(settings.icu_mapper());
//} else {
// FML_DLOG(WARNING) << "Skipping ICU initialization in the shell.";
//}
char* icudata = std::getenv("UIWIDGETS_ICUDATA");
fml::icu2::InitializeICU(icudata);
}
});
}

weak_engine_ = engine_->GetWeakPtr();
weak_rasterizer_ = rasterizer_->GetWeakPtr();
weak_platform_view_ = platform_view_->GetWeakPtr();
fml::TaskRunner::RunNowOrPostTask(task_runners_.GetUITaskRunner(),
[engine = weak_engine_] {
if (engine) {
engine->SetupDefaultFontManager();
}
});
is_setup_ = true;

124
Samples/UIWidgetsSamples_2019_4/Assets/Behavior1.cs


using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UIWidgetsSample;
using Unity.UIWidgets.engine2;
using Unity.UIWidgets.external;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.ui2;
using UnityEngine;
using Canvas = Unity.UIWidgets.ui2.Canvas;
using Color = Unity.UIWidgets.ui2.Color;
using Paint = Unity.UIWidgets.ui2.Paint;
using ParagraphBuilder = Unity.UIWidgets.ui2.ParagraphBuilder;
using ParagraphConstraints = Unity.UIWidgets.ui2.ParagraphConstraints;
using ParagraphStyle = Unity.UIWidgets.ui2.ParagraphStyle;
using Picture = Unity.UIWidgets.ui2.Picture;
using PictureRecorder = Unity.UIWidgets.ui2.PictureRecorder;
using Rect = Unity.UIWidgets.ui.Rect;
using SceneBuilder = Unity.UIWidgets.ui2.SceneBuilder;
using TextDecoration = Unity.UIWidgets.ui2.TextDecoration;
using TextDecorationStyle = Unity.UIWidgets.ui2.TextDecorationStyle;
using Window = Unity.UIWidgets.ui2.Window;
class Behavior1 : UIWidgetsPanel
{
void beginFrame(TimeSpan timeStamp) {
// The timeStamp argument to beginFrame indicates the timing information we
// should use to clock our animations. It's important to use timeStamp rather
// than reading the system time because we want all the parts of the system to
// coordinate the timings of their animations. If each component read the
// system clock independently, the animations that we processed later would be
// slightly ahead of the animations we processed earlier.
// PAINT
Rect paintBounds = Offset.zero & (Window.instance.physicalSize / Window.instance.devicePixelRatio);
PictureRecorder recorder = new PictureRecorder();
Canvas canvas = new Canvas(recorder, paintBounds);
canvas.translate(paintBounds.width / 2.0f, paintBounds.height / 2.0f);
// Here we determine the rotation according to the timeStamp given to us by
// the engine.
float t = (float) timeStamp.TotalMilliseconds / 1800.0f;
canvas.rotate(Mathf.PI * (t % 2.0f));
var paint = new Paint();
paint.color = Color.fromARGB(100, 100, 100, 0);
canvas.drawRect(Rect.fromLTRB(0, 0, 100.0f, 100.0f), paint);
Draw(canvas);
Picture picture = recorder.endRecording();
// COMPOSITE
float devicePixelRatio = Window.instance.devicePixelRatio;
var deviceTransform = new float[16];
deviceTransform[0] = devicePixelRatio;
deviceTransform[5] = devicePixelRatio;
deviceTransform[10] = 1.0f;
deviceTransform[15] = 1.0f;
SceneBuilder sceneBuilder = new SceneBuilder();
sceneBuilder.pushTransform(deviceTransform);
sceneBuilder.addPicture(Offset.zero, picture);
sceneBuilder.pop();
Window.instance.render(sceneBuilder.build());
// After rendering the current frame of the animation, we ask the engine to
// schedule another frame. The engine will call beginFrame again when its time
// to produce the next frame.
Window.instance.scheduleFrame();
}
void Draw(Canvas canvas)
{
var style = new ParagraphStyle(fontFamily: "Arial", height: 4);
var pb = new ParagraphBuilder(style);
var ts = new TextStyle(
color: new Color(0xFFFF00F0),
decoration: TextDecoration.lineThrough,
decorationStyle: TextDecorationStyle.doubleLine,
fontFamily: "Arial",
fontSize:30,
height:1.5
);
pb.pushStyle(ts);
pb.addText("just for test\n 中文测试 分段测试 分段测试 分段测试 分段测试 分段测试 分段测试 分段测试\n1234");
var ts2 = new TextStyle(
decoration: TextDecoration.underline,
decorationStyle: TextDecorationStyle.dashed,
fontFamily: "Arial",
fontSize:40,
height:1.5,
background: new Paint()
{
color = new Color(0xAAFF7F00),
}
,
foreground:new Paint()
{
color = new Color(0xAAFFFF00)
}
);
pb.pushStyle(ts2);
pb.addText("test push one more style");
pb.pop();
pb.addText("test pop style");
var p = pb.build();
p.layout(new ParagraphConstraints(300));
canvas.drawParagraph(p, new Offset(-100, -100));
}
protected override void main()
{
Window.instance.onBeginFrame = beginFrame;
Window.instance.scheduleFrame();
}
}

641
Samples/UIWidgetsSamples_2019_4/Assets/TextTest.unity


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137
engine/src/lib/ui/txt/asset_manager_font_provider.cc


// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "lib/ui/txt/asset_manager_font_provider.h"
#include "flutter/fml/logging.h"
#include "third_party/skia/include/core/SkData.h"
#include "third_party/skia/include/core/SkStream.h"
#include "third_party/skia/include/core/SkString.h"
#include "third_party/skia/include/core/SkTypeface.h"
namespace uiwidgets {
namespace {
void MappingReleaseProc(const void* ptr, void* context) {
delete reinterpret_cast<fml::Mapping*>(context);
}
} // anonymous namespace
AssetManagerFontProvider::AssetManagerFontProvider(
std::shared_ptr<AssetManager> asset_manager)
: asset_manager_(asset_manager) {}
AssetManagerFontProvider::~AssetManagerFontProvider() = default;
// |FontAssetProvider|
size_t AssetManagerFontProvider::GetFamilyCount() const {
return family_names_.size();
}
// |FontAssetProvider|
std::string AssetManagerFontProvider::GetFamilyName(int index) const {
FML_DCHECK(index >= 0 && static_cast<size_t>(index) < family_names_.size());
return family_names_[index];
}
// |FontAssetProvider|
SkFontStyleSet* AssetManagerFontProvider::MatchFamily(
const std::string& family_name) {
auto found = registered_families_.find(CanonicalFamilyName(family_name));
if (found == registered_families_.end()) {
return nullptr;
}
sk_sp<SkFontStyleSet> font_style_set = found->second;
return font_style_set.release();
}
void AssetManagerFontProvider::RegisterAsset(std::string family_name,
std::string asset) {
std::string canonical_name = CanonicalFamilyName(family_name);
auto family_it = registered_families_.find(canonical_name);
if (family_it == registered_families_.end()) {
family_names_.push_back(family_name);
auto value = std::make_pair(
canonical_name,
sk_make_sp<AssetManagerFontStyleSet>(asset_manager_, family_name));
family_it = registered_families_.emplace(value).first;
}
family_it->second->registerAsset(asset);
}
AssetManagerFontStyleSet::AssetManagerFontStyleSet(
std::shared_ptr<AssetManager> asset_manager,
std::string family_name)
: asset_manager_(asset_manager), family_name_(family_name) {}
AssetManagerFontStyleSet::~AssetManagerFontStyleSet() = default;
void AssetManagerFontStyleSet::registerAsset(std::string asset) {
assets_.emplace_back(asset);
}
int AssetManagerFontStyleSet::count() {
return assets_.size();
}
void AssetManagerFontStyleSet::getStyle(int index,
SkFontStyle* style,
SkString* name) {
FML_DCHECK(index < static_cast<int>(assets_.size()));
if (style) {
sk_sp<SkTypeface> typeface(createTypeface(index));
if (typeface) {
*style = typeface->fontStyle();
}
}
if (name) {
*name = family_name_.c_str();
}
}
SkTypeface* AssetManagerFontStyleSet::createTypeface(int i) {
size_t index = i;
if (index >= assets_.size())
return nullptr;
TypefaceAsset& asset = assets_[index];
if (!asset.typeface) {
std::unique_ptr<fml::Mapping> asset_mapping =
asset_manager_->GetAsMapping(asset.asset);
if (asset_mapping == nullptr) {
return nullptr;
}
fml::Mapping* asset_mapping_ptr = asset_mapping.release();
sk_sp<SkData> asset_data = SkData::MakeWithProc(
asset_mapping_ptr->GetMapping(), asset_mapping_ptr->GetSize(),
MappingReleaseProc, asset_mapping_ptr);
std::unique_ptr<SkMemoryStream> stream = SkMemoryStream::Make(asset_data);
// Ownership of the stream is transferred.
asset.typeface = SkTypeface::MakeFromStream(std::move(stream));
if (!asset.typeface)
return nullptr;
}
return SkRef(asset.typeface.get());
}
SkTypeface* AssetManagerFontStyleSet::matchStyle(const SkFontStyle& pattern) {
return matchStyleCSS3(pattern);
}
AssetManagerFontStyleSet::TypefaceAsset::TypefaceAsset(std::string a)
: asset(std::move(a)) {}
AssetManagerFontStyleSet::TypefaceAsset::TypefaceAsset(
const AssetManagerFontStyleSet::TypefaceAsset& other) = default;
AssetManagerFontStyleSet::TypefaceAsset::~TypefaceAsset() = default;
} // namespace flutter

90
engine/src/lib/ui/txt/asset_manager_font_provider.h


#pragma once
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_LIB_UI_TEXT_ASSET_MANAGER_FONT_PROVIDER_H_
#define FLUTTER_LIB_UI_TEXT_ASSET_MANAGER_FONT_PROVIDER_H_
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "assets/asset_manager.h"
#include "flutter/fml/macros.h"
#include "third_party/skia/include/core/SkFontMgr.h"
#include "third_party/skia/include/core/SkTypeface.h"
#include "txt/font_asset_provider.h"
namespace uiwidgets {
class AssetManagerFontStyleSet : public SkFontStyleSet {
public:
AssetManagerFontStyleSet(std::shared_ptr<AssetManager> asset_manager,
std::string family_name);
~AssetManagerFontStyleSet() override;
void registerAsset(std::string asset);
// |SkFontStyleSet|
int count() override;
// |SkFontStyleSet|
void getStyle(int index, SkFontStyle*, SkString* style) override;
// |SkFontStyleSet|
SkTypeface* createTypeface(int index) override;
// |SkFontStyleSet|
SkTypeface* matchStyle(const SkFontStyle& pattern) override;
private:
std::shared_ptr<AssetManager> asset_manager_;
std::string family_name_;
struct TypefaceAsset {
TypefaceAsset(std::string a);
TypefaceAsset(const TypefaceAsset& other);
~TypefaceAsset();
std::string asset;
sk_sp<SkTypeface> typeface;
};
std::vector<TypefaceAsset> assets_;
FML_DISALLOW_COPY_AND_ASSIGN(AssetManagerFontStyleSet);
};
class AssetManagerFontProvider : public txt::FontAssetProvider {
public:
AssetManagerFontProvider(std::shared_ptr<AssetManager> asset_manager);
~AssetManagerFontProvider() override;
void RegisterAsset(std::string family_name, std::string asset);
// |FontAssetProvider|
size_t GetFamilyCount() const override;
// |FontAssetProvider|
std::string GetFamilyName(int index) const override;
// |FontAssetProvider|
SkFontStyleSet* MatchFamily(const std::string& family_name) override;
private:
std::shared_ptr<AssetManager> asset_manager_;
std::unordered_map<std::string, sk_sp<AssetManagerFontStyleSet>>
registered_families_;
std::vector<std::string> family_names_;
FML_DISALLOW_COPY_AND_ASSIGN(AssetManagerFontProvider);
};
} // namespace flutter
#endif // FLUTTER_LIB_UI_TEXT_ASSET_MANAGER_FONT_PROVIDER_H_

137
engine/src/lib/ui/txt/font_collection.cc


#include "lib/ui/txt/font_collection.h"
#include <mutex>
#include "lib/ui/txt/asset_manager_font_provider.h"
#include "lib/ui/window/window.h"
#include "rapidjson/document.h"
#include "rapidjson/rapidjson.h"
#include "third_party/skia/include/core/SkFontMgr.h"
#include "third_party/skia/include/core/SkGraphics.h"
#include "third_party/skia/include/core/SkStream.h"
#include "third_party/skia/include/core/SkTypeface.h"
#include "txt/asset_font_manager.h"
#include "txt/test_font_manager.h"
namespace uiwidgets {
namespace {
/* void LoadFontFromList(tonic::Uint8List& font_data,
Dart_Handle callback,
std::string family_name) {
FontCollection& font_collection =
UIDartState::Current()->window()->client()->GetFontCollection();
font_collection.LoadFontFromList(font_data.data(), font_data.num_elements(),
family_name);
font_data.Release();
tonic::DartInvoke(callback, { tonic::ToDart(0) });
}*/
//void _LoadFontFromList(Dart_NativeArguments args) {
// UIDartState::ThrowIfUIOperationsProhibited();
// tonic::DartCallStatic(LoadFontFromList, args);
//}
} // namespace
FontCollection::FontCollection()
: collection_(std::make_shared<txt::FontCollection>()) {
dynamic_font_manager_ = sk_make_sp<txt::DynamicFontManager>();
collection_->SetDynamicFontManager(dynamic_font_manager_);
}
FontCollection::~FontCollection() {
collection_.reset();
SkGraphics::PurgeFontCache();
}
std::shared_ptr<txt::FontCollection> FontCollection::GetFontCollection() const {
return collection_;
}
void FontCollection::SetupDefaultFontManager() {
collection_->SetupDefaultFontManager();
}
void FontCollection::RegisterFonts(
std::shared_ptr<AssetManager> asset_manager) {
std::unique_ptr<fml::Mapping> manifest_mapping =
asset_manager->GetAsMapping("FontManifest.json");
if (manifest_mapping == nullptr) {
FML_DLOG(WARNING) << "Could not find the font manifest in the asset store.";
return;
}
rapidjson::Document document;
static_assert(sizeof(decltype(document)::Ch) == sizeof(uint8_t), "");
document.Parse(reinterpret_cast<const decltype(document)::Ch*>(
manifest_mapping->GetMapping()),
manifest_mapping->GetSize());
if (document.HasParseError()) {
FML_DLOG(WARNING) << "Error parsing the font manifest in the asset store.";
return;
}
// Structure described in https://flutter.io/custom-fonts/
if (!document.IsArray()) {
return;
}
auto font_provider =
std::make_unique<AssetManagerFontProvider>(asset_manager);
for (const auto& family : document.GetArray()) {
auto family_name = family.FindMember("family");
if (family_name == family.MemberEnd() || !family_name->value.IsString()) {
continue;
}
auto family_fonts = family.FindMember("fonts");
if (family_fonts == family.MemberEnd() || !family_fonts->value.IsArray()) {
continue;
}
for (const auto& family_font : family_fonts->value.GetArray()) {
if (!family_font.IsObject()) {
continue;
}
auto font_asset = family_font.FindMember("asset");
if (font_asset == family_font.MemberEnd() ||
!font_asset->value.IsString()) {
continue;
}
// TODO: Handle weights and styles.
font_provider->RegisterAsset(family_name->value.GetString(),
font_asset->value.GetString());
}
}
collection_->SetAssetFontManager(
sk_make_sp<txt::AssetFontManager>(std::move(font_provider)));
}
void FontCollection::LoadFontFromList(const uint8_t* font_data,
int length,
std::string family_name) {
std::unique_ptr<SkStreamAsset> font_stream =
std::make_unique<SkMemoryStream>(font_data, length, true);
sk_sp<SkTypeface> typeface =
SkTypeface::MakeFromStream(std::move(font_stream));
txt::TypefaceFontAssetProvider& font_provider =
dynamic_font_manager_->font_provider();
if (family_name.empty()) {
font_provider.RegisterTypeface(typeface);
}
else {
font_provider.RegisterTypeface(typeface, family_name);
}
collection_->ClearFontFamilyCache();
}
} // namespace flutter

38
engine/src/lib/ui/txt/font_collection.h


#pragma once
#include <memory>
#include <vector>
#include "assets/asset_manager.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/ref_ptr.h"
#include "txt/font_collection.h"
namespace uiwidgets {
class FontCollection {
public:
FontCollection();
~FontCollection();
//static void RegisterNatives(tonic::DartLibraryNatives* natives);
std::shared_ptr<txt::FontCollection> GetFontCollection() const;
void SetupDefaultFontManager();
void RegisterFonts(std::shared_ptr<AssetManager> asset_manager);
void LoadFontFromList(const uint8_t* font_data,
int length,
std::string family_name);
private:
std::shared_ptr<txt::FontCollection> collection_;
sk_sp<txt::DynamicFontManager> dynamic_font_manager_;
FML_DISALLOW_COPY_AND_ASSIGN(FontCollection);
};
} // namespace flutter

116
engine/src/lib/ui/txt/icu_util.cc


#pragma once
#include "icu_util.h"
#include <memory>
#include <mutex>
#include "flutter/fml/build_config.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/mapping.h"
#include "flutter/fml/native_library.h"
#include "flutter/fml/paths.h"
#include "unicode/udata.h"
namespace fml {
namespace icu2 {
class ICUContext {
public:
ICUContext(const std::string& icu_data_path) : valid_(false) {
valid_ = SetupMapping(icu_data_path) && SetupICU();
}
ICUContext(std::unique_ptr<Mapping> mapping) : mapping_(std::move(mapping)) {
valid_ = SetupICU();
}
~ICUContext() = default;
bool SetupMapping(const std::string& icu_data_path) {
auto fd =
fml::OpenFile(icu_data_path.c_str(), false, fml::FilePermission::kRead);
if (!fd.is_valid()) {
auto directory = fml::paths::GetExecutableDirectoryPath();
if (!directory.first) {
return false;
}
std::string path_relative_to_executable =
paths::JoinPaths({ directory.second, icu_data_path });
fd = fml::OpenFile(path_relative_to_executable.c_str(), false,
fml::FilePermission::kRead);
}
if (!fd.is_valid()) {
return false;
}
std::initializer_list<FileMapping::Protection> protection = {
fml::FileMapping::Protection::kRead };
auto file_mapping =
std::make_unique<FileMapping>(fd, std::move(protection));
if (file_mapping->GetSize() != 0) {
mapping_ = std::move(file_mapping);
return true;
}
return false;
}
bool SetupICU() {
if (GetSize() == 0) {
return false;
}
UErrorCode err_code = U_ZERO_ERROR;
udata_setCommonData(GetMapping(), &err_code);
return (err_code == U_ZERO_ERROR);
//return true;
}
const uint8_t* GetMapping() const {
return mapping_ ? mapping_->GetMapping() : nullptr;
}
size_t GetSize() const { return mapping_ ? mapping_->GetSize() : 0; }
bool IsValid() const { return valid_; }
private:
bool valid_;
std::unique_ptr<Mapping> mapping_;
FML_DISALLOW_COPY_AND_ASSIGN(ICUContext);
};
void InitializeICUOnce(const std::string& icu_data_path) {
static ICUContext* context = new ICUContext(icu_data_path);
FML_CHECK(context->IsValid())
<< "Must be able to initialize the ICU context. Tried: " << icu_data_path;
}
std::once_flag g_icu_init_flag;
void InitializeICU(const std::string& icu_data_path) {
std::call_once(g_icu_init_flag,
[&icu_data_path]() { InitializeICUOnce(icu_data_path); });
}
void InitializeICUFromMappingOnce(std::unique_ptr<Mapping> mapping) {
static ICUContext* context = new ICUContext(std::move(mapping));
FML_CHECK(context->IsValid())
<< "Unable to initialize the ICU context from a mapping.";
}
void InitializeICUFromMapping(std::unique_ptr<Mapping> mapping) {
std::call_once(g_icu_init_flag, [mapping = std::move(mapping)]() mutable {
InitializeICUFromMappingOnce(std::move(mapping));
});
}
}
}

15
engine/src/lib/ui/txt/icu_util.h


#pragma once
#include <string>
#include "flutter/fml/macros.h"
#include "flutter/fml/mapping.h"
namespace fml {
namespace icu2 {
void InitializeICU(const std::string& icu_data_path = "");
void InitializeICUFromMapping(std::unique_ptr<Mapping> mapping);
}
}

88
Samples/UIWidgetsSamples_2019_4/Assets/testPlugin.cs


using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using Unity.UIWidgets.ui2;
using UnityEditor.Graphs;
using Color = Unity.UIWidgets.ui2.Color;
public class testPlugin : MonoBehaviour
{
[DllImport("libUIWidgets_d")]
static extern IntPtr CreateTexture(int w, int h);
[DllImport("libUIWidgets_d")]
static extern void DrawParagraph(IntPtr paragraph);
void testParagraph()
{
var renderer = GetComponent<Renderer>();
var c = CreateTexture(1024, 1024);
renderer.material.mainTexture =
Texture2D.CreateExternalTexture(1024, 1024, TextureFormat.RGBA32, true, true, c);
var style = new ParagraphStyle(fontFamily: "Arial", height: 4);
var pb = new ParagraphBuilder(style);
var ts = new TextStyle(
color: new Color(0xFFFF00F0),
decoration: TextDecoration.lineThrough,
decorationStyle: TextDecorationStyle.doubleLine,
fontFamily: "Arial",
fontSize:30,
height:1.5
);
pb.pushStyle(ts);
pb.addText("just for test\n 中文测试 分段测试长长长长长长长长长长长长长长长长长长长长长长长长66666666");
var ts2 = new TextStyle(
color: new Color(0xFF00FF00),
decoration: TextDecoration.underline,
decorationStyle: TextDecorationStyle.dashed,
fontFamily: "Arial",
fontSize:40,
height:1.5,
background: new Paint()
{
color = new Color(0xAAFF7F00),
}
,
foreground:new Paint()
{
color = new Color(0xAAFFFF00)
}
);
pb.pushStyle(ts2);
pb.addText("test push one more style");
pb.pop();
pb.addText("test pop style");
var p = pb.build();
p.layout(new ParagraphConstraints(600));
Debug.Log($"paragraph width: {p.width()}");
Debug.Log($"paragraph height: {p.height()}");
Debug.Log($"paragraph longestLine: {p.longestLine()}");
Debug.Log($"paragraph minIntrinsicWidth: {p.minIntrinsicWidth()}");
Debug.Log($"paragraph maxIntrinsicWidth: {p.maxIntrinsicWidth()}");
Debug.Log($"paragraph alphabeticBaseline: {p.alphabeticBaseline()}");
Debug.Log($"paragraph ideographicBaseline: {p.ideographicBaseline()}");
Debug.Log($"paragraph didExceedMaxLines: {p.didExceedMaxLines()}");
var boxes = p.getBoxesForRange(0, 20);
foreach (var box in boxes)
{
Debug.Log(box.ToString());
}
DrawParagraph(p.ptr);
}
// Start is called before the first frame update
void Start()
{
testParagraph();
}
// Update is called once per frame
void Update()
{
}
}

410
Samples/UIWidgetsSamples_2019_4/Assets/test.unity


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