Fixing an error and some warnings.
namespace UIWidgetsSample
{
public class CountDemo : UIWidgetsPanel
public class UIWidgetsExample : UIWidgetsPanel
protected void OnEnable()
}
public string barrierLabel {
public override string barrierLabel {
get { return null; }
protected void OnEnable() {
protected override void OnEnable() {
if (UIWidgetsDisabled) {
enabled = false;
return;
using uiwidgets;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.async;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.painting;
using System.Text;
using developer;
using Unity.UIWidgets.engine;