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); |
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} |
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public virtual EdgeInsetsGeometry mutiply(float b) { |
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public virtual EdgeInsetsGeometry multiply(float b) { |
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return _MixedEdgeInsets.fromLRSETB( |
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_left * b, |
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_right * b, |
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} |
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public static EdgeInsetsGeometry operator -(EdgeInsetsGeometry a) { |
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return a.mutiply(-1.0f); |
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return a.multiply(-1.0f); |
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} |
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public static EdgeInsetsGeometry operator +(EdgeInsetsGeometry a, EdgeInsetsGeometry b) { |
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} |
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public static EdgeInsetsGeometry operator *(EdgeInsetsGeometry a, float other) { |
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return a.mutiply(other); |
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return a.multiply(other); |
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} |
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public static EdgeInsetsGeometry operator /(EdgeInsetsGeometry a, float other) { |
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); |
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} |
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public override EdgeInsetsGeometry mutiply(float b){ |
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public override EdgeInsetsGeometry multiply(float b){ |
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return fromSTEB( |
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start * b, |
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end * b, |
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} |
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public static EdgeInsetsDirectional operator -(EdgeInsetsDirectional a) { |
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return a.mutiply(-1.0f) as EdgeInsetsDirectional; |
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return a.multiply(-1.0f) as EdgeInsetsDirectional; |
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} |
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public static EdgeInsetsDirectional operator +(EdgeInsetsDirectional a, EdgeInsetsDirectional b) { |
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} |
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public static EdgeInsetsDirectional operator *(EdgeInsetsDirectional a, float b) { |
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return a.mutiply(b) as EdgeInsetsDirectional; |
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return a.multiply(b) as EdgeInsetsDirectional; |
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} |
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public static EdgeInsetsDirectional operator /(EdgeInsetsDirectional a, float b) { |
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); |
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} |
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public override EdgeInsetsGeometry mutiply(float b){ |
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public override EdgeInsetsGeometry multiply(float b){ |
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return fromLRSETB( |
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_left * b, |
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_right * b, |
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} |
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public static _MixedEdgeInsets operator -(_MixedEdgeInsets a) { |
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return a.mutiply(-1.0f) as _MixedEdgeInsets; |
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return a.multiply(-1.0f) as _MixedEdgeInsets; |
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} |
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public static _MixedEdgeInsets operator +(_MixedEdgeInsets a, _MixedEdgeInsets b) { |
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} |
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public static _MixedEdgeInsets operator *(_MixedEdgeInsets a, float b) { |
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return a.mutiply(b) as _MixedEdgeInsets; |
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return a.multiply(b) as _MixedEdgeInsets; |
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} |
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public static _MixedEdgeInsets operator /(_MixedEdgeInsets a, float b) { |
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); |
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} |
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public override EdgeInsetsGeometry mutiply(float b){ |
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public override EdgeInsetsGeometry multiply(float b){ |
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return fromLTRB( |
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left * b, |
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top * b, |
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} |
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public static EdgeInsets operator -(EdgeInsets a) { |
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return a.mutiply(-1.0f) as EdgeInsets; |
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return a.multiply(-1.0f) as EdgeInsets; |
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} |
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public static EdgeInsets operator +(EdgeInsets a, EdgeInsets b) { |
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} |
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public static EdgeInsets operator *(EdgeInsets a, float b) { |
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return a.mutiply(b) as EdgeInsets; |
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return a.multiply(b) as EdgeInsets; |
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} |
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public static EdgeInsets operator /(EdgeInsets a, float b) { |
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|