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using System; |
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using UnityEngine; |
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namespace Unity.UIWidgets.gestures { |
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public PointerHoverEnterCallback OnPointerEnter; |
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public PointerHoverLeaveCallback OnPointerLeave; |
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public override void debugFillProperties(DiagnosticPropertiesBuilder properties) { |
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base.debugFillProperties(properties); |
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properties.add(new DiagnosticsProperty<object>("debugOwner", this.debugOwner, |
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defaultValue: Diagnostics.kNullDefaultValue)); |
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} |
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} |
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} |