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clean test codes and unused scripts + rename folders

/main
xingwei.zhu 5 年前
当前提交
7f829cb0
共有 5 个文件被更改,包括 0 次插入46 次删除
  1. 27
      Runtime/RuntimeExample.cs
  2. 11
      Runtime/RuntimeExample.cs.meta
  3. 8
      Tests.meta
  4. 0
      /Scripts

27
Runtime/RuntimeExample.cs


// -----------------------------------------------------------------------------
//
// Use this runtime example C# file to develop runtime code.
//
// -----------------------------------------------------------------------------
namespace Unity.UIWidgets {
/// <summary>
/// Provide a general description of the public class.
/// </summary>
/// <remarks>
/// Packages require XmlDoc documentation for ALL Package APIs.
/// https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/xmldoc/xml-documentation-comments
/// </remarks>
public class MyPublicRuntimeExampleClass {
/// <summary>
/// Provide a description of what this private method does.
/// </summary>
/// <param name="parameter1"> Description of parameter 1 </param>
/// <param name="parameter2"> Description of parameter 2 </param>
/// <param name="parameter3"> Description of parameter 3 </param>
/// <returns> Description of what the function returns </returns>
public int CountThingsAndDoStuff(int parameter1, int parameter2, bool parameter3) {
return parameter3 ? (parameter1 + parameter2) : (parameter1 - parameter2);
}
}
}

11
Runtime/RuntimeExample.cs.meta


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defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

8
Tests.meta


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guid: 07e384a2d3b6c4ad6b1c07140c686a33
folderAsset: yes
DefaultImporter:
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/scripts → /Scripts

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