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return base.hitTest(result, position: position); |
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} |
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//todo:xingwei.zhu: implementation shadow + compositeLayer + Path.shift
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//todo:xingwei.zhu: implementation shadow + compositeLayer
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//Path offsetPath = this._clip.shift(offset);
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Path offsetPath = this._clip; |
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Path offsetPath = new Path(); |
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offsetPath.addPath(this._clip, offset); |
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Canvas canvas = context.canvas; |
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// if (this.elevation != 0.0 && paintShadows) {
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