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REMOVE UTILS.CS

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xingwei.zhu 6 年前
当前提交
52fc6d0b
共有 17 个文件被更改,包括 521 次插入195 次删除
  1. 14
      Runtime/material/app.cs
  2. 30
      Runtime/material/arc.cs
  3. 8
      Runtime/material/drawer.cs
  4. 5
      Runtime/material/drawer_header.cs
  5. 6
      Runtime/material/expansion_panel.cs
  6. 5
      Runtime/material/expansion_tile.cs
  7. 6
      Runtime/material/icon_button.cs
  8. 5
      Runtime/material/ink_highlight.cs
  9. 37
      Runtime/material/ink_ripple.cs
  10. 48
      Runtime/material/ink_splash.cs
  11. 12
      Runtime/material/material.cs
  12. 10
      Runtime/material/scrollbar.cs
  13. 4
      Runtime/material/theme.cs
  14. 10
      Runtime/material/theme_data.cs
  15. 7
      Runtime/material/tooltip.cs
  16. 317
      Runtime/material/toggleable.cs
  17. 192
      Runtime/material/utils.cs

14
Runtime/material/app.cs


using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;
using Unity.UIWidgets.widgets;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
static class AppUtils {
public static readonly TextStyle _errorTextStyle = new TextStyle(
color: new Color(0xD0FF0000),
fontFamily: "monospace",
fontSize: 48.0f,
fontWeight: FontWeight.w700,
decoration: TextDecoration.underline,
decorationColor: new Color(0xFFFFFF00),
decorationStyle: TextDecorationStyle.doubleLine
);
}
public class MaterialApp : StatefulWidget {
public MaterialApp(
Key key = null,

30
Runtime/material/arc.cs


using System;
using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.ui;

namespace Unity.UIWidgets.material {
static class ArcUtils {
public const float _kOnAxisDelta = 2.0f;
public static readonly List<_Diagonal> _allDiagonals = new List<_Diagonal> {
new _Diagonal(_CornerId.topLeft, _CornerId.bottomRight),
new _Diagonal(_CornerId.bottomRight, _CornerId.topLeft),
new _Diagonal(_CornerId.topRight, _CornerId.bottomLeft),
new _Diagonal(_CornerId.bottomLeft, _CornerId.topRight)
};
public delegate float _KeyFunc<T>(T input);
public static T _maxBy<T>(List<T> input, _KeyFunc<T> keyFunc) {
T maxValue = default(T);
float? maxKey = null;
foreach (T value in input) {
float key = keyFunc(value);
if (maxKey == null || key > maxKey) {
maxValue = value;
maxKey = key;
}
}
return maxValue;
}
}
public class MaterialPointArcTween : Tween<Offset> {
public MaterialPointArcTween(
Offset begin = null,

8
Runtime/material/drawer.cs


using UnityEngine;
namespace Unity.UIWidgets.material {
static class DrawerUtils {
public const float _kWidth = 304.0f;
public const float _kEdgeDragWidth = 20.0f;
public const float _kMinFlingVelocity = 365.0f;
public static readonly TimeSpan _kBaseSettleDuration = new TimeSpan(0, 0, 0, 0, 246);
}
public enum DrawerAlignment {
start,
end

5
Runtime/material/drawer_header.cs


using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.material {
static class DrawerHeaderUtils {
public const float _kDrawerHeaderHeight = 160.0f + 1.0f;
}
public class DrawerHeader : StatelessWidget {
public DrawerHeader(
Key key = null,

6
Runtime/material/expansion_panel.cs


using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.material {
static class ExpansionPanelUtils {
public const float _kPanelHeaderCollapsedHeight = 48.0f;
public const float _kPanelHeaderExpandedHeight = 64.0f;
}
class _SaltedKey<S, V> : LocalKey {
public _SaltedKey(
S salt,

5
Runtime/material/expansion_tile.cs


using System;
using System.Collections.Generic;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.foundation;

using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.material {
static class ExpansionTileUtils {
public static readonly TimeSpan _kExpand = new TimeSpan(0, 0, 0, 0, 200);
}
public class ExpansionTile : StatefulWidget {
public ExpansionTile(
Key key = null,

6
Runtime/material/icon_button.cs


using System;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;

using Color = Unity.UIWidgets.ui.Color;
namespace Unity.UIWidgets.material {
static class IconButtonUtils {
public const float _kMinButtonSize = 48.0f;
}
public class IconButton : StatelessWidget {
public IconButton(
Key key = null,

5
Runtime/material/ink_highlight.cs


using System;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;

namespace Unity.UIWidgets.material {
static class InkHighlightUtils {
public static readonly TimeSpan _kHighlightFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
}
public class InkHighlight : InteractiveInkFeature {
public InkHighlight(
MaterialInkController controller = null,

37
Runtime/material/ink_ripple.cs


using System;
using UnityEngine;
using Canvas = Unity.UIWidgets.ui.Canvas;
using Color = Unity.UIWidgets.ui.Color;
using Rect = Unity.UIWidgets.ui.Rect;
static class InkRippleUtils {
public static readonly TimeSpan _kUnconfirmedRippleDuration = new TimeSpan(0, 0, 1);
public static readonly TimeSpan _kFadeInDuration = new TimeSpan(0, 0, 0, 0, 75);
public static readonly TimeSpan _kRadiusDuration = new TimeSpan(0, 0, 0, 0, 225);
public static readonly TimeSpan _kFadeOutDuration = new TimeSpan(0, 0, 0, 0, 375);
public static readonly TimeSpan _kCancelDuration = new TimeSpan(0, 0, 0, 0, 75);
public const float _kFadeOutIntervalStart = 225.0f / 375.0f;
public static RectCallback _getClipCallback(RenderBox referenceBox, bool containedInkWell,
RectCallback rectCallback) {
if (rectCallback != null) {
D.assert(containedInkWell);
return rectCallback;
}
if (containedInkWell) {
return () => Offset.zero & referenceBox.size;
}
return null;
}
public static float _getTargetRadius(RenderBox referenceBox, bool containedInkWell, RectCallback rectCallback,
Offset position) {
Size size = rectCallback != null ? rectCallback().size : referenceBox.size;
float d1 = size.bottomRight(Offset.zero).distance;
float d2 = (size.topRight(Offset.zero) - size.bottomLeft(Offset.zero)).distance;
return (Mathf.Max(d1, d2) / 2.0f);
}
}
public class _InkRippleFactory : InteractiveInkFeatureFactory {
public _InkRippleFactory() {
}

48
Runtime/material/ink_splash.cs


using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.ui;
using UnityEngine;
using Canvas = Unity.UIWidgets.ui.Canvas;
using Color = Unity.UIWidgets.ui.Color;
using Rect = Unity.UIWidgets.ui.Rect;
static class InkSplashUtils {
public static readonly TimeSpan _kUnconfirmedSplashDuration = new TimeSpan(0, 0, 0, 1, 0);
public static readonly TimeSpan _kSplashFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
public const float _kSplashInitialSize = 0.0f;
public const float _kSplashConfirmedVelocity = 1.0f;
public static RectCallback _getClipCallback(RenderBox referenceBox, bool containedInkWell,
RectCallback rectCallback) {
if (rectCallback != null) {
D.assert(containedInkWell);
return rectCallback;
}
if (containedInkWell) {
return () => Offset.zero & referenceBox.size;
}
return null;
}
public static float _getTargetRadius(RenderBox referenceBox, bool containedInkWell, RectCallback rectCallback,
Offset position) {
if (containedInkWell) {
Size size = rectCallback != null ? rectCallback().size : referenceBox.size;
return _getSplashRadiusForPositionInSize(size, position);
}
return Material.defaultSplashRadius;
}
static float _getSplashRadiusForPositionInSize(Size bounds, Offset position) {
float d1 = (position - bounds.topLeft(Offset.zero)).distance;
float d2 = (position - bounds.topRight(Offset.zero)).distance;
float d3 = (position - bounds.bottomLeft(Offset.zero)).distance;
float d4 = (position - bounds.bottomRight(Offset.zero)).distance;
return Mathf.Max(Mathf.Max(d1, d2), Mathf.Max(d3, d4)).ceil();
}
}
public class _InkSplashFactory : InteractiveInkFeatureFactory {
public _InkSplashFactory() {
}

canvas.clipRect(rect);
}
}
canvas.drawCircle(center, this._radius.value, paint);
canvas.restore();
}

12
Runtime/material/material.cs


using TextStyle = Unity.UIWidgets.painting.TextStyle;
namespace Unity.UIWidgets.material {
static class MaterialConstantsUtils {
public static readonly Dictionary<MaterialType, BorderRadius> kMaterialEdges =
new Dictionary<MaterialType, BorderRadius> {
{MaterialType.canvas, null},
{MaterialType.card, BorderRadius.circular(2.0f)},
{MaterialType.circle, null},
{MaterialType.button, BorderRadius.circular(2.0f)},
{MaterialType.transparency, null}
};
}
public delegate Rect RectCallback();
public enum MaterialType {

10
Runtime/material/scrollbar.cs


using System;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.async;
using Unity.UIWidgets.foundation;

namespace Unity.UIWidgets.material {
static class ScrollbarUtils {
public static readonly TimeSpan _kScrollbarFadeDuration = TimeSpan.FromMilliseconds(300);
public static readonly TimeSpan _kScrollbarTimeToFade = TimeSpan.FromMilliseconds(600);
public const float _kScrollbarThickness = 6.0f;
}
public class Scrollbar : StatefulWidget {
public Scrollbar(
Key key = null,

4
Runtime/material/theme.cs


using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.material {
static class ThemeUtils {
public static readonly TimeSpan kThemeAnimationDuration = new TimeSpan(0, 0, 0, 0, 200);
}
public class Theme : StatelessWidget {
public Theme(
Key key = null,

10
Runtime/material/theme_data.cs


using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.material {
static class ThemeDataUtils {
public static readonly Color _kLightThemeHighlightColor = new Color(0x66BCBCBC);
public static readonly Color _kLightThemeSplashColor = new Color(0x66C8C8C8);
public static readonly Color _kDarkThemeHighlightColor = new Color(0x40CCCCCC);
public static readonly Color _kDarkThemeSplashColor = new Color(0x40CCCCCC);
}
public enum MaterialTapTargetSize {
padded,

7
Runtime/material/tooltip.cs


using System;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.async;
using Unity.UIWidgets.foundation;

using Unity.UIWidgets.widgets;
namespace Unity.UIWidgets.material {
static class TooltipUtils {
public static readonly TimeSpan _kFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
public static readonly TimeSpan _kShowDuration = new TimeSpan(0, 0, 0, 0, 1500);
}
public class Tooltip : StatefulWidget {
public Tooltip(
Key key = null,

317
Runtime/material/toggleable.cs


using System;
using Unity.UIWidgets.animation;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.gestures;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.scheduler;
using Unity.UIWidgets.ui;
namespace Unity.UIWidgets.material {
static class ToggleableUtils {
public static readonly TimeSpan _kToggleDuration = new TimeSpan(0, 0, 0, 0, 200);
public static readonly Animatable<float> _kRadialReactionRadiusTween =
new FloatTween(begin: 0.0f, end: Constants.kRadialReactionRadius);
}
public abstract class RenderToggleable : RenderConstrainedBox {
RenderToggleable(
bool? value = null,
bool tristate = false,
Color activeColor = null,
Color inactiveColor = null,
ValueChanged<bool?> onChanged = null,
BoxConstraints additionalConstraints = null,
TickerProvider vsync = null
) : base(additionalConstraints: additionalConstraints) {
D.assert(tristate || value != null);
D.assert(activeColor != null);
D.assert(inactiveColor != null);
D.assert(vsync != null);
this._value = value;
this._tristate = tristate;
this._activeColor = activeColor;
this._inactiveColor = inactiveColor;
this._onChanged = onChanged;
this._vsync = vsync;
this._tap = new TapGestureRecognizer {
onTapDown = this._handleTapDown,
onTap = this._handleTap,
onTapUp = this._handleTapUp,
onTapCancel = this._handleTapCancel
};
this._positionController = new AnimationController(
duration: ToggleableUtils._kToggleDuration,
value: value == false ? 0.0f : 1.0f,
vsync: vsync);
this._position = new CurvedAnimation(
parent: this._positionController,
curve: Curves.linear);
this._position.addListener(this.markNeedsPaint);
this._position.addStatusListener(this._handlePositionStateChanged);
this._reactionController = new AnimationController(
duration: Constants.kRadialReactionDuration,
vsync: vsync);
this._reaction = new CurvedAnimation(
parent: this._reactionController,
curve: Curves.fastOutSlowIn);
this._reaction.addListener(this.markNeedsPaint);
}
protected AnimationController positionController {
get { return this._positionController; }
}
AnimationController _positionController;
public CurvedAnimation position {
get { return this._position; }
}
CurvedAnimation _position;
protected AnimationController reactionController {
get { return this._reactionController; }
}
AnimationController _reactionController;
Animation<float> _reaction;
public TickerProvider vsync {
get { return this._vsync; }
set {
D.assert(value != null);
if (value == this._vsync) {
return;
}
this._vsync = value;
this.positionController.resync(this.vsync);
this.reactionController.resync(this.vsync);
}
}
TickerProvider _vsync;
public bool? value {
get { return this._value; }
set {
D.assert(this.tristate || value != null);
if (value == this._value) {
return;
}
this._value = value;
this._position.curve = Curves.easeIn;
this._position.reverseCurve = Curves.easeOut;
if (this.tristate) {
switch (this._positionController.status) {
case AnimationStatus.forward:
case AnimationStatus.completed: {
this._positionController.reverse();
break;
}
default: {
this._positionController.forward();
break;
}
}
}
else {
if (value == true) {
this._positionController.forward();
}
else {
this._positionController.reverse();
}
}
}
}
bool? _value;
public bool tristate {
get { return this._tristate; }
set {
if (value == this._tristate) {
return;
}
this._tristate = value;
}
}
bool _tristate;
public Color activeColor {
get { return this._activeColor; }
set {
D.assert(value != null);
if (value == this._activeColor) {
return;
}
this._activeColor = value;
this.markNeedsPaint();
}
}
Color _activeColor;
public Color inactiveColor {
get { return this._inactiveColor; }
set {
D.assert(value != null);
if (value == this._inactiveColor) {
return;
}
this._inactiveColor = value;
this.markNeedsPaint();
}
}
Color _inactiveColor;
public ValueChanged<bool?> onChanged {
get { return this._onChanged; }
set {
if (value == this._onChanged) {
return;
}
bool wasInteractive = this.isInteractive;
this._onChanged = value;
if (wasInteractive != this.isInteractive) {
this.markNeedsPaint();
}
}
}
ValueChanged<bool?> _onChanged;
public bool isInteractive {
get { return this.onChanged != null; }
}
TapGestureRecognizer _tap;
Offset _downPosition;
public override void attach(object owner) {
base.attach(owner);
if (this.value == false) {
this._positionController.reverse();
}
else {
this._positionController.forward();
}
if (this.isInteractive) {
switch (this._reactionController.status) {
case AnimationStatus.forward: {
this._reactionController.forward();
break;
}
case AnimationStatus.reverse: {
this._reactionController.reverse();
break;
}
case AnimationStatus.dismissed:
case AnimationStatus.completed: {
break;
}
}
}
}
public override void detach() {
this._positionController.stop();
this._reactionController.stop();
base.detach();
}
void _handlePositionStateChanged(AnimationStatus status) {
if (this.isInteractive && !this.tristate) {
if (status == AnimationStatus.completed && this._value == false) {
this.onChanged(true);
}
else if (status == AnimationStatus.dismissed && this._value != false) {
this.onChanged(false);
}
}
}
void _handleTapDown(TapDownDetails details) {
if (this.isInteractive) {
this._downPosition = this.globalToLocal(details.globalPosition);
this._reactionController.forward();
}
}
void _handleTap() {
if (!this.isInteractive) {
return;
}
switch (this.value) {
case false:
this.onChanged(true);
break;
case true:
this.onChanged(this.tristate ? (bool?) null : false);
break;
default:
this.onChanged(false);
break;
}
}
void _handleTapUp(TapUpDetails details) {
this._downPosition = null;
if (this.isInteractive) {
this._reactionController.reverse();
}
}
void _handleTapCancel() {
this._downPosition = null;
if (this.isInteractive) {
this._reactionController.reverse();
}
}
protected override bool hitTestSelf(Offset position) {
return true;
}
public void handleEvent(PointerEvent pEvent, BoxHitTestEntry entry) {
D.assert(this.debugHandleEvent(pEvent, entry));
if (pEvent is PointerDownEvent && this.isInteractive) {
this._tap.addPointer((PointerDownEvent) pEvent);
}
}
public void paintRadialReaction(Canvas canvas, Offset offset, Offset origin) {
if (!this._reaction.isDismissed) {
Paint reactionPaint = new Paint {color = this.activeColor.withAlpha(Constants.kRadialReactionAlpha)};
Offset center = Offset.lerp(this._downPosition ?? origin, origin, this._reaction.value);
float radius = ToggleableUtils._kRadialReactionRadiusTween.evaluate(this._reaction);
canvas.drawCircle(center + offset, radius, reactionPaint);
}
}
public override void debugFillProperties(DiagnosticPropertiesBuilder properties) {
base.debugFillProperties(properties);
properties.add(new FlagProperty("value", value: this.value, ifTrue: "checked", ifFalse: "unchecked",
showName: true));
properties.add(new FlagProperty("isInteractive", value: this.isInteractive, ifTrue: "enabled",
ifFalse: "disabled", defaultValue: true));
}
}
}

192
Runtime/material/utils.cs


using System;
using System.Collections.Generic;
using Unity.UIWidgets.foundation;
using Unity.UIWidgets.painting;
using Unity.UIWidgets.rendering;
using Unity.UIWidgets.ui;
using UnityEngine;
using Color = Unity.UIWidgets.ui.Color;
using TextStyle = Unity.UIWidgets.painting.TextStyle;
namespace Unity.UIWidgets.material {
public static class ThemeDataUtils {
public static readonly Color _kLightThemeHighlightColor = new Color(0x66BCBCBC);
public static readonly Color _kLightThemeSplashColor = new Color(0x66C8C8C8);
public static readonly Color _kDarkThemeHighlightColor = new Color(0x40CCCCCC);
public static readonly Color _kDarkThemeSplashColor = new Color(0x40CCCCCC);
}
public static class ThemeUtils {
public static readonly TimeSpan kThemeAnimationDuration = new TimeSpan(0, 0, 0, 0, 200);
}
public static class MaterialConstantsUtils {
public static readonly Dictionary<MaterialType, BorderRadius> kMaterialEdges =
new Dictionary<MaterialType, BorderRadius> {
{MaterialType.canvas, null},
{MaterialType.card, BorderRadius.circular(2.0f)},
{MaterialType.circle, null},
{MaterialType.button, BorderRadius.circular(2.0f)},
{MaterialType.transparency, null}
};
}
public static class InkHighlightUtils {
public static readonly TimeSpan _kHighlightFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
}
public static class InkSplashUtils {
public static readonly TimeSpan _kUnconfirmedSplashDuration = new TimeSpan(0, 0, 0, 1, 0);
public static readonly TimeSpan _kSplashFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
public const float _kSplashInitialSize = 0.0f;
public const float _kSplashConfirmedVelocity = 1.0f;
public static RectCallback _getClipCallback(RenderBox referenceBox, bool containedInkWell,
RectCallback rectCallback) {
if (rectCallback != null) {
D.assert(containedInkWell);
return rectCallback;
}
if (containedInkWell) {
return () => Offset.zero & referenceBox.size;
}
return null;
}
public static float _getTargetRadius(RenderBox referenceBox, bool containedInkWell, RectCallback rectCallback,
Offset position) {
if (containedInkWell) {
Size size = rectCallback != null ? rectCallback().size : referenceBox.size;
return _getSplashRadiusForPositionInSize(size, position);
}
return Material.defaultSplashRadius;
}
static float _getSplashRadiusForPositionInSize(Size bounds, Offset position) {
float d1 = (position - bounds.topLeft(Offset.zero)).distance;
float d2 = (position - bounds.topRight(Offset.zero)).distance;
float d3 = (position - bounds.bottomLeft(Offset.zero)).distance;
float d4 = (position - bounds.bottomRight(Offset.zero)).distance;
return Mathf.Max(Mathf.Max(d1, d2), Mathf.Max(d3, d4)).ceil();
}
}
public static class InkRippleUtils {
public static readonly TimeSpan _kUnconfirmedRippleDuration = new TimeSpan(0, 0, 1);
public static readonly TimeSpan _kFadeInDuration = new TimeSpan(0, 0, 0, 0, 75);
public static readonly TimeSpan _kRadiusDuration = new TimeSpan(0, 0, 0, 0, 225);
public static readonly TimeSpan _kFadeOutDuration = new TimeSpan(0, 0, 0, 0, 375);
public static readonly TimeSpan _kCancelDuration = new TimeSpan(0, 0, 0, 0, 75);
public const float _kFadeOutIntervalStart = 225.0f / 375.0f;
public static RectCallback _getClipCallback(RenderBox referenceBox, bool containedInkWell,
RectCallback rectCallback) {
if (rectCallback != null) {
D.assert(containedInkWell);
return rectCallback;
}
if (containedInkWell) {
return () => Offset.zero & referenceBox.size;
}
return null;
}
public static float _getTargetRadius(RenderBox referenceBox, bool containedInkWell, RectCallback rectCallback,
Offset position) {
Size size = rectCallback != null ? rectCallback().size : referenceBox.size;
float d1 = size.bottomRight(Offset.zero).distance;
float d2 = (size.topRight(Offset.zero) - size.bottomLeft(Offset.zero)).distance;
return (Mathf.Max(d1, d2) / 2.0f);
}
}
public static class ScrollbarUtils {
public static readonly TimeSpan _kScrollbarFadeDuration = TimeSpan.FromMilliseconds(300);
public static readonly TimeSpan _kScrollbarTimeToFade = TimeSpan.FromMilliseconds(600);
public const float _kScrollbarThickness = 6.0f;
}
public static class ArcUtils {
public const float _kOnAxisDelta = 2.0f;
public static readonly List<_Diagonal> _allDiagonals = new List<_Diagonal> {
new _Diagonal(_CornerId.topLeft, _CornerId.bottomRight),
new _Diagonal(_CornerId.bottomRight, _CornerId.topLeft),
new _Diagonal(_CornerId.topRight, _CornerId.bottomLeft),
new _Diagonal(_CornerId.bottomLeft, _CornerId.topRight)
};
public delegate float _KeyFunc<T>(T input);
public static T _maxBy<T>(List<T> input, _KeyFunc<T> keyFunc) {
T maxValue = default(T);
float? maxKey = null;
foreach (T value in input) {
float key = keyFunc(value);
if (maxKey == null || key > maxKey) {
maxValue = value;
maxKey = key;
}
}
return maxValue;
}
}
public static class ExpansionTileUtils {
public static readonly TimeSpan _kExpand = new TimeSpan(0, 0, 0, 0, 200);
}
public static class ExpansionPanelUtils {
public const float _kPanelHeaderCollapsedHeight = 48.0f;
public const float _kPanelHeaderExpandedHeight = 64.0f;
}
public static class IconButtonUtils {
public const float _kMinButtonSize = 48.0f;
}
public static class DrawerHeaderUtils {
public const float _kDrawerHeaderHeight = 160.0f + 1.0f;
}
public static class DrawerUtils {
public const float _kWidth = 304.0f;
public const float _kEdgeDragWidth = 20.0f;
public const float _kMinFlingVelocity = 365.0f;
public static readonly TimeSpan _kBaseSettleDuration = new TimeSpan(0, 0, 0, 0, 246);
}
public static class TooltipUtils {
public static readonly TimeSpan _kFadeDuration = new TimeSpan(0, 0, 0, 0, 200);
public static readonly TimeSpan _kShowDuration = new TimeSpan(0, 0, 0, 0, 1500);
}
public static class AppUtils {
public static readonly TextStyle _errorTextStyle = new TextStyle(
color: new Color(0xD0FF0000),
fontFamily: "monospace",
fontSize: 48.0f,
fontWeight: FontWeight.w700,
decoration: TextDecoration.underline,
decorationColor: new Color(0xFFFFFF00),
decorationStyle: TextDecorationStyle.doubleLine
);
}
}
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