add devicePixelRatioEditorOnlyOverride to EditorPanel
get { return Mathf.RoundToInt(f: position.size.y); }
}
protected float? devicePixelRatioEditorOnlyOverride = null;
get { return EditorGUIUtility.pixelsPerPoint; }
get {
return devicePixelRatioEditorOnlyOverride ?? EditorGUIUtility.pixelsPerPoint; }
void Update() {