UIWidgets is mainly derived from [Flutter](https://github.com/flutter/flutter). However, taking advantage of
the powerful Unity Engine, it offers developers many new features to improve their Apps
as well as the develop workflow significantly.
As the latest version, UIWidgets 2.0 aims to optmize the overall performance of the package. Specifically, a performance gain around 10% is observed on mobile devices like iPhone 6 after upgrading to UIWidgets 2.0. However, if you still want to use the original UIWidgets 1.0, please download the archived packages from Releases or switch your working branch to uiwidgets_1.0.
#### Efficiency
Using the latest Unity rendering SDKs, a UIWidgets App can run very fast and keep >60fps in most times.
In PackageManger of unity, select add local file. select ```package.json``` under ```/com.unity.uiwidgets```
for windows, please replace ```libEGL.dll, libGLESv2.dll``` in Editor from ones in ```com.unity.uiwidgets/Runtime/Plugins/x86_64``
#### Runtime Environment
Currently UIWidgets only support MacOS(Metal), iOS(Metal), Android(Armv7, OpenGLes) and Windows(Direct3D11). More devices will be supported in the future.