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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using Unity.UIWidgets.engine; |
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using Unity.UIWidgets.engine; |
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using Unity.UIWidgets.external.simplejson; |
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using Unity.UIWidgets.foundation; |
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using Unity.UIWidgets.ui; |
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} |
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} |
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} |
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#if UNITY_ANDROID && !UNITY_EDITOR
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if (Input.GetKeyDown(KeyCode.Escape)) { |
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using (Isolate.getScope(anyIsolate)) { |
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WidgetsBinding.instance.handlePopRoute(); |
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} |
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} |
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#endif
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} |
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void Input_OnGUI() { |
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