The Lobby View UI displays information from Lobby and Relay for all players in a lobby. When a new player joins, they immediately begin connecting to the host, after which they synchronize emotes and state changes with the other lobby members.
* Create a duplicate project with Symbolic Links to the original **Assets **and **Packages**, so that it uses the same assets. Copy the **ProjectSettings** as well, but do not link them to the original. Note that the process for creating Symbolic Links will depend on your operating system.
* Open this project in a second Editor.
* Under **Edit **>** Project Settings **>** Player**, modify the **Product Name**. This causes the duplicate project to have a new registry entry, so Auth will assign new credentials.
* Verify that running the sample in either Play mode or a standalone build assigns a different default player name than the original. This indicates different Auth credentials, preventing the 409 errors.
* Verify that running the sample in either Play mode or a standalone build assigns a different default player name than the original. This indicates different Auth credentials, preventing the 409 errors.