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Small Whitespace nitpicks, reverted a sneaky change.

/main/staging/small_ui_bugs
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97fab322
共有 3 个文件被更改,包括 4 次插入4 次删除
  1. 2
      Assets/Scripts/Game/GameManager.cs
  2. 4
      Assets/Scripts/UI/JoinMenuUI.cs
  3. 2
      ProjectSettings/Packages/com.unity.services.vivox/Settings.json

2
Assets/Scripts/Game/GameManager.cs


if (type == MessageType.RenameRequest)
{
string name = (string)msg;
if (string.IsNullOrEmpty(name) || string.IsNullOrWhiteSpace(name))
if (string.IsNullOrWhiteSpace(name))
{
Locator.Get.Messenger.OnReceiveMessage(MessageType.DisplayErrorPopup, "Empty Name not allowed."); // Lobby error type, then HTTP error type.
return;

4
Assets/Scripts/UI/JoinMenuUI.cs


{
m_JoinCodeField.text = "";
OnRefresh();
}
}
public void OnQuickJoin()
{
Locator.Get.Messenger.OnReceiveMessage(MessageType.QuickJoin, null);

2
ProjectSettings/Packages/com.unity.services.vivox/Settings.json


{
"type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
"key": "isEnvironmentCustom",
"value": "{\"m_Value\":true}"
"value": "{\"m_Value\":false}"
},
{
"type": "System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",

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