GitHub fc308626 | 4 年前 | |
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.github | 4 年前 | |
.yamato | 4 年前 | |
TestProjects | 4 年前 | |
com.unity.perception | 4 年前 | |
.editorconfig | 5 年前 | |
.gitattributes | 5 年前 | |
.gitignore | 4 年前 | |
.npmignore | 5 年前 | |
CONTRIBUTING.md | 4 年前 | |
LICENSE.md | 4 年前 | |
README.md | 4 年前 | |
com.unity.perception.meta | 4 年前 |
README.md
com.unity.perception is in active development. Its features and API are subject to significant change as development progresses.
Perception
The Perception package provides a toolkit for generating large-scale datasets for perception-based machine learning training and validation. It is focused on a handful of camera-based use cases for now and will ultimately expand to other forms of sensors and machine learning tasks.
Quick Installation Instructions
Get your local Perception workspace up and running quickly. Recommended for users with prior Unity experience.
Perception Tutorial
Detailed instructions covering all the important steps from installing Unity Editor, to creating your first Perception project, building a randomized Scene, and generating large-scale synthetic datasets by leveraging the power of Unity Simulation. No prior Unity experience required.
Perception Manual
Sample projects and documentation of the SDK.
Package Documentation
In-depth documentation on inidividual components of the Perception package.
Feature | Description |
---|---|
Labeling | A component that marks a GameObject and its descendants with a set of labels |
LabelConfig | An asset that defines a taxonomy of labels for ground truth generation |
Perception Camera | Captures RGB images and ground truth from a Camera. |
DatasetCapture | Ensures sensors are triggered at proper rates and accepts data for the JSON dataset. |
Randomization (Experimental) | The Randomization tool set lets you integrate domain randomization principles into your simulation. |
Local development
The repository includes two projects for local development in TestProjects
folder, one set up for HDRP and the other for URP.
Suggested IDE Setup
For closest standards conformity and best experience overall, JetBrains Rider or Visual Studio w/ JetBrains Resharper are suggested. For optimal experience, perform the following additional steps:
- To allow navigating to code in all packages included in your project, in your Unity Editor, navigate to
Edit -> Preferences... -> External Tools
and checkGenerate all .csproj files.
License
Citation
If you find this package useful, consider citing it using:
@misc{com.unity.perception2020,
title={Unity {P}erception Package},
author={{Unity Technologies}},
howpublished={\url{https://github.com/Unity-Technologies/com.unity.perception}},
year={2020}
}