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Tutorial/Phase3.md


# Perception Tutorial
## Phase 3: Cloud
### Step 1: Setup Unity Account, USim, and Cloud Project
In this phase of the tutorial, we will learn how to run our Scene on _**Unity Simulation (USim)**_. This will allow us to generate a much larger dataset than what is typically plausible on a workstation computer.
In this phase of the tutorial, we will learn how to run our Scene on _**Unity Simulation (USim)**_ and analyze the generated dataset using _**Dataset Insights**_. USim will allow us to generate a much larger dataset than what is typically plausible on a workstation computer.
Steps included this phase of the tutorial:
- [Step 1: Setup Unity Account, USim, and Cloud Project](#step-1)
- [Step 2: Run Project on USim](#step-2)
- [Step 3: Keep Track of USim Runs Using USim-CLI](#step-3)
- [Step 4: Use Dataset Insights to Analyze the Dataset Generated by USim](#step-4)
### <a name="step-1">Step 1: Setup Unity Account, USim, and Cloud Project</a>
In order to use Unity Simulation you need to first create a Unity account or login with your existing one. Once logged in, you will also need to sign-up for Unity Simulation.

<img src="Images/cloud_icon.png" width="400"/>
</p>
</p>Basic Simulation
If you have not logged in yet, the _**Services**_ tab will display a message noting that you are offline:

### Step 2: Run Project on USim
### <a name="step-2">Step 2: Run Project on USim</a>
For performance reasons, it is best to disable real-time visualizations before longer runs.
* **Action**: From the _**Inspector**_ view of `Perception Camera`, disable real-time visualizations.
In order to make sure our builds are compatible with USim, we need to set our project's scripting backend to _**Mono**_ rather than _**IL2CPP**_. The latter is the default option for projects created with newer versions of Unity.
* **Action**: From the top menu bar, open _**Edit -> Project Settings**_.

</p>
### Step 3: Keep Track of USim Runs Using USim-CLI
### <a name="step-3">Step 3: Keep Track of USim Runs Using USim-CLI</a>
To keep track of the progress of your USim run, you will need to use USim's command-line interface (USim CLI). Detailed instructions for the USim CLI are provided [here](https://github.com/Unity-Technologies/Unity-Simulation-Docs/blob/master/doc/quickstart.md#download-unity-simulation-quickstart-materials).

This file does include actual data, rather, it includes links to the generated data, including the JSON files, the logs, the images, and so on.
* **Action**: Open the manifest file to check it. Make sure there are links to various types of output and check a few of the links to see if they work.
### <a name="step-4">Step 4: Use Dataset Insights to Analyze the Dataset Generated by USim</a>
In order to to download the actual data from your run, we will now use Dataset Insights again. This time though, we will utilize some of the lines that were commented in our previous use with locally generated data.

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