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README.md


> com.unity.perception is in active development. Its features and API are subject to significant change as development progresses.
## Documentation
**[Quick Installation Instructions](com.unity.perception/Documentation~/SetupSteps.md)**
Get your local Perception workspace up and running quickly. Recommended for users with prior Unity experience.

**[Perception Manual](com.unity.perception/Documentation~/index.md)**
Sample projects and documentation of the SDK.
## Package Documentation
This section contains in-depth documentation on inidividual components of the Perception package.
|Feature|Description|
|---|---|
|[Labeling](GroundTruthLabeling.md)|A component that marks a GameObject and its descendants with a set of labels|
|[LabelConfig](GroundTruthLabeling.md#label-config)|An asset that defines a taxonomy of labels for ground truth generation|
|[Perception Camera](PerceptionCamera.md)|Captures RGB images and ground truth from a [Camera](https://docs.unity3d.com/Manual/class-Camera.html).|
|[DatasetCapture](DatasetCapture.md)|Ensures sensors are triggered at proper rates and accepts data for the JSON dataset.|
|[Randomization (Experimental)](Randomization/Index.md)|The Randomization tool set lets you integrate domain randomization principles into your simulation.|
## Local development
The repository includes two projects for local development in `TestProjects` folder, one set up for HDRP and the other for URP.

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