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fixed unknown script error in Sample Scene

/0.9.0.preview.1_staging
Aryan Mann 3 年前
当前提交
8141a2a1
共有 1 个文件被更改,包括 133 次插入20 次删除
  1. 153
      TestProjects/PerceptionHDRP/Assets/Scenes/SampleScene.unity

153
TestProjects/PerceptionHDRP/Assets/Scenes/SampleScene.unity


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- component: {fileID: 705507994}
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m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged

m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 3.1415927
m_Intensity: 100000
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208

m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 1.1258679e+24, y: 1.7023355e+25, z: 1.54e-43, w: 1.8e-44}
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 1e-45}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0

m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 11
m_ObsoleteShadowResolutionTier: 1
m_ObsoleteUseShadowQualitySettings: 0
m_ObsoleteCustomShadowResolution: 512
m_ObsoleteContactShadows: 0
m_PointlightHDType: 0
m_SpotLightShape: 0
m_AreaLightShape: 0
m_Intensity: 100000
m_EnableSpotReflector: 1
m_LuxAtDistance: 1
m_InnerSpotPercent: 0
m_SpotIESCutoffPercent: 100
m_LightDimmer: 1
m_VolumetricDimmer: 1
m_LightUnit: 2
m_FadeDistance: 10000
m_VolumetricFadeDistance: 10000
m_AffectDiffuse: 1
m_AffectSpecular: 1
m_NonLightmappedOnly: 0
m_ShapeWidth: 0.5
m_ShapeHeight: 0.5
m_AspectRatio: 1
m_ShapeRadius: 0.025
m_SoftnessScale: 1
m_UseCustomSpotLightShadowCone: 0
m_CustomSpotLightShadowCone: 30
m_MaxSmoothness: 0.99
m_ApplyRangeAttenuation: 1
m_DisplayAreaLightEmissiveMesh: 0
m_AreaLightCookie: {fileID: 0}
m_IESPoint: {fileID: 0}
m_IESSpot: {fileID: 0}
m_IncludeForRayTracing: 1
m_AreaLightShadowCone: 120
m_UseScreenSpaceShadows: 0
m_InteractsWithSky: 1
m_AngularDiameter: 0.5
m_FlareSize: 2
m_FlareTint: {r: 1, g: 1, b: 1, a: 1}
m_FlareFalloff: 4
m_SurfaceTexture: {fileID: 0}
m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1}
m_Distance: 1.5e+11
m_UseRayTracedShadows: 0
m_NumRayTracingSamples: 4
m_FilterTracedShadow: 1
m_FilterSizeTraced: 16
m_SunLightConeAngle: 0.5
m_LightShadowRadius: 0.5
m_SemiTransparentShadow: 0
m_ColorShadow: 1
m_DistanceBasedFiltering: 0
m_EvsmExponent: 15
m_EvsmLightLeakBias: 0
m_EvsmVarianceBias: 0.00001
m_EvsmBlurPasses: 0
m_LightlayersMask: 1
m_LinkShadowLayers: 1
m_ShadowNearPlane: 0.1
m_BlockerSampleCount: 24
m_FilterSampleCount: 16
m_MinFilterSize: 0.1
m_KernelSize: 5
m_LightAngle: 1
m_MaxDepthBias: 0.001
m_ShadowResolution:
m_Override: 512
m_UseOverride: 1
m_Level: 0
m_ShadowDimmer: 1
m_VolumetricShadowDimmer: 1
m_ShadowFadeDistance: 10000
m_UseContactShadow:
m_Override: 0
m_UseOverride: 1
m_Level: 0
m_RayTracedContactShadow: 0
m_ShadowTint: {r: 0, g: 0, b: 0, a: 1}
m_PenumbraTint: 0
m_NormalBias: 0.75
m_SlopeBias: 0.5
m_ShadowUpdateMode: 0
m_AlwaysDrawDynamicShadows: 0
m_UpdateShadowOnLightMovement: 0
m_CachedShadowTranslationThreshold: 0.01
m_CachedShadowAngularThreshold: 0.5
m_BarnDoorAngle: 90
m_BarnDoorLength: 0.05
m_preserveCachedShadow: 0
m_ShadowCascadeRatios:
- 0.05
- 0.2
- 0.3
m_ShadowCascadeBorders:
- 0.2
- 0.2
- 0.2
- 0.2
m_ShadowAlgorithm: 0
m_ShadowVariant: 0
m_ShadowPrecision: 0
useOldInspector: 0
useVolumetric: 1
featuresFoldout: 1
showAdditionalSettings: 0
m_AreaLightEmissiveMeshShadowCastingMode: 0
m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0
m_AreaLightEmissiveMeshLayer: -1
--- !u!1 &934158981
GameObject:
m_ObjectHideFlags: 0

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- component: {fileID: 963194230}
- component: {fileID: 963194231}
- component: {fileID: 963194229}
m_Layer: 0
m_Name: Main Camera

data:
enabled: 1
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idLabelConfig: {fileID: 0}
idLabelConfig: {fileID: 11400000, guid: 258de5b48703743468d34fc5bbdfa3aa,
type: 2}
00000001:
type: {class: SemanticSegmentationLabeler, ns: UnityEngine.Perception.GroundTruth,
asm: Unity.Perception.Runtime}

data:
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objectCountMetricId: 51da3c27-369d-4929-aea6-d01614635ce2
m_LabelConfig: {fileID: 0}
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type: {class: RenderedObjectInfoLabeler, ns: UnityEngine.Perception.GroundTruth,
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m_GameObject: {fileID: 1800622449}
m_Enabled: 1
serializedVersion: 6
m_TerrainData: {fileID: 15600000, guid: 627ddb42b637b9148bc53c50bf82faff, type: 2}
m_TerrainData: {fileID: 0}
m_TreeDistance: 5000
m_TreeBillboardDistance: 50
m_TreeCrossFadeLength: 5

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