浏览代码

Update CHANGELOG.md

/0.8.0-preview.1_staging
Mohsen Kamalzadeh 4 年前
当前提交
3c789cda
共有 1 个文件被更改,包括 3 次插入1 次删除
  1. 4
      com.unity.perception/CHANGELOG.md

4
com.unity.perception/CHANGELOG.md


`ScenarioBase`'s `Awake()`, `Start()`, and `Update()` functions are now private. If you previously used these, replace the usages with `OnAwake()`, `OnStart()`, and `OnUpdate()`.
The interface `IGroundTruthGenerator` now contains a new method named `ClearMaterialProperties` for disabling ground truth generation on a `Labeling` component or its associated `MaterialPropertyBlock`. Update your implementing classes to including this method.
### Known Issues
### Added

Improved UI for `KeypointTemplate` and added useful default colors for keypoint and skeleton definitions.
Added the ability to switch ground-truth labeling on or off for an object at runtime by enabling or disabling its `Labeling` component.
Added the ability to switch ground truth generation on or off for an object at runtime by enabling or disabling its `Labeling` component. A new method named `ClearMaterialProperties()` in `IGroundTruthGenerator` handles this functionality.
### Changed

正在加载...
取消
保存