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Detailed instructions covering all the important steps from installing Unity Editor, to creating your first Perception project, building a randomized Scene, and generating large-scale synthetic datasets by leveraging the power of Unity Simulation. No prior Unity experience required.
**[Documentation](com.unity.perception/Documentation~/index.md)**
Sample projects and in-depth documentation for various components of the SDK, including [Labeling](GroundTruthLabeling.md), [LabelConfig](GroundTruthLabeling.md#label-config), [Perception Camera](PerceptionCamera.md), [DatasetCapture](DatasetCapture.md), and [Randomization](Randomization/Index.md).
Sample projects and in-depth documentation for various components of the SDK, including [Labeling](com.unity.perception/Documentation~/GroundTruthLabeling.md), [LabelConfig](com.unity.perception/Documentation~/GroundTruthLabeling.md#label-config), [Perception Camera](com.unity.perception/Documentation~/PerceptionCamera.md), [DatasetCapture](com.unity.perception/Documentation~/DatasetCapture.md), and [Randomization](com.unity.perception/Documentation~/Randomization/Index.md).
## Local development
The repository includes two projects for local development in `TestProjects` folder, one set up for HDRP and the other for URP.

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