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Updated change log (#179)

Updated the change log to add a known issue with 3d bbox and skinned mesh renderers
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      com.unity.perception/CHANGELOG.md

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com.unity.perception/CHANGELOG.md


Before upgrading a project to this version of the Perception package, make sure to keep a record of **all sampler ranges** in your added Randomizers. Due to a change in how sampler ranges are serialized, **after upgrading to this version, ranges for all stock Perception samplers (Uniform and Normal Samplers) will be reset**, and will need to be manually reverted by the user.
### Known Issues
The bounding box 3D labeler does not work with labeled assets that utilize a skinned mesh renderer. These are commonly used with animated models.
### Added
Added keypoint ground truth labeling

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