浏览代码

Update Phase1.md

/main
GitHub 4 年前
当前提交
031750c0
共有 1 个文件被更改,包括 6 次插入0 次删除
  1. 6
      com.unity.perception/Documentation~/Tutorial/Phase1.md

6
com.unity.perception/Documentation~/Tutorial/Phase1.md


**Note:** If at this point you don't see any objects being displayed, make sure the Separation Distance for `BackgroundObjectPlacementRandomizer` is (6,6) and not (0,0).
**Note:** If your _**Game**_ tab has a different field of view than the one shown here, change the resolution of your _**Game**_ tab to `800 x 600`, as shown below:
<p align="center">
<img src="Images/game_aspect.png" width = "400"/>
</p>
* **Action**: Repeat the previous steps to add `TextureRandomizer`, `HueOffsetRandomizer`, and `RotationRandomizer`.
`TextureRandomizer` will have the task of attaching random textures to our colorless background objects at each Iteration of the Scenario. Similarly, `HueOffsetRandomizer` will alter the color of the objects, and `RotationRandomizer` will give the objects a new random rotation each Iteration.

正在加载...
取消
保存