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LFS is terrorising me

I can't seem to be able to get rid of assets that need to be pointers, but aren't - it completely disrupts any work, so I'll just bite the bullet and check them in.
/main
sorcerer_king 4 年前
当前提交
c5c7aae2
共有 1 个文件被更改,包括 8 次插入114 次删除
  1. 122
      ProjectSettings/GraphicsSettings.asset

122
ProjectSettings/GraphicsSettings.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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m_Mode: 1
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
m_LightHalo:
m_Mode: 1
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
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m_VideoShadersIncludeMode: 2
m_AlwaysIncludedShaders:
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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m_DefaultMobileRenderingPath: 1
m_TierSettings:
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m_BuildTarget: 1
m_Tier: 0
m_Settings:
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renderingPath: 3
hdrMode: 1
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useDitherMaskForAlphaBlendedShadows: 1
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m_Tier: 1
m_Settings:
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renderingPath: 3
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useDitherMaskForAlphaBlendedShadows: 1
m_Automatic: 0
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m_BuildTarget: 1
m_Tier: 2
m_Settings:
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renderingPath: 3
hdrMode: 1
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version https://git-lfs.github.com/spec/v1
<<<<<<< HEAD
oid sha256:a06b62f70a65345f430b10b6241693d1e969fbecffb1c158ac330169470fab52
size 3569
=======
oid sha256:442894020eebc9cfeddc7b95f3e637fdcf033513a507e0fbe231a8e0e4f7d60b
size 2230
>>>>>>> 4459f56 (LFS is terrorising me)
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