浏览代码

Update to Dungeon layout including beginnings of Boss Area. (#39)

Update to Dungeon layout including beginnings of Boss Area. Also, Interactive objects stubbed out. Additional tile pieces created. Arrow FX model added.
/main
GitHub 4 年前
当前提交
9909f731
共有 79 个文件被更改,包括 2109 次插入1930 次删除
  1. 3
      Assets/BossRoom/Material/Dungeon/deco_dungeon.mat
  2. 958
      Assets/BossRoom/Models/DungeonPieces.FBX
  3. 5
      Assets/BossRoom/Prefabs/Character/Imp.prefab
  4. 942
      Assets/BossRoom/Scenes/DungeonTest.unity
  5. 2
      Assets/BossRoom/Scripts/Client/ClientCharacterVisualization.cs
  6. 47
      Packages/packages-lock.json
  7. 10
      ProjectSettings/GraphicsSettings.asset
  8. 2
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/Door.prefab
  9. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch.prefab
  10. 8
      Assets/BossRoom/Prefabs/FX.meta
  11. 8
      Assets/BossRoom/Scripts/Shared/SliceBehaviors.meta
  12. 0
      InitCodeMarker
  13. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/boss_floor.prefab
  14. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/boss_floor.prefab.meta
  15. 111
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_boss.prefab
  16. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_boss.prefab.meta
  17. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_gears.prefab
  18. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_gears.prefab.meta
  19. 97
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1a.prefab
  20. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1a.prefab.meta
  21. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor_switch_interactive.prefab
  22. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor_switch_interactive.prefab.meta
  23. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pebbles.prefab
  24. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pebbles.prefab.meta
  25. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot.prefab
  26. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot.prefab.meta
  27. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot2.prefab
  28. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot2.prefab.meta
  29. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/rock_interactive.prefab
  30. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/rock_interactive.prefab.meta
  31. 83
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/treasure_chest.prefab
  32. 7
      Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/treasure_chest.prefab.meta
  33. 83
      Assets/BossRoom/Prefabs/FX/fx_arrrow.prefab
  34. 7
      Assets/BossRoom/Prefabs/FX/fx_arrrow.prefab.meta
  35. 7
      ProjectSettings/Packages/com.unity.learn.iet-framework/Settings.json
  36. 1001
      Assets/BossRoom/Prefabs/Dungeon/TestRig.prefab
  37. 7
      Assets/BossRoom/Prefabs/Dungeon/TestRig.prefab.meta
  38. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces.meta
  39. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/Door.prefab
  40. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/Door.prefab.meta
  41. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/barrier.prefab
  42. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/barrier.prefab.meta
  43. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1.prefab
  44. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1.prefab.meta
  45. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor2.prefab
  46. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor2.prefab.meta
  47. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pillar.prefab
  48. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pillar.prefab.meta
  49. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/roots.prefab
  50. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/roots.prefab.meta
  51. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch.prefab
  52. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch.prefab.meta
  53. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch2.prefab
  54. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch2.prefab.meta
  55. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1.prefab
  56. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1.prefab.meta
  57. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1_top.prefab
  58. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1_top.prefab.meta
  59. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2.prefab
  60. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2.prefab.meta
  61. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_top.prefab
  62. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_top.prefab.meta
  63. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_topb.prefab
  64. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_topb.prefab.meta
  65. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2b.prefab
  66. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2b.prefab.meta
  67. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2c.prefab
  68. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2c.prefab.meta
  69. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2d.prefab
  70. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2d.prefab.meta
  71. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall3.prefab
  72. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall3.prefab.meta
  73. 0
      /Assets/BossRoom/Prefabs/Dungeon/Dungeon.prefab.meta

3
Assets/BossRoom/Material/Dungeon/deco_dungeon.mat


- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.661
- _Glossiness: 0.444
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0

m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

958
Assets/BossRoom/Models/DungeonPieces.FBX
文件差异内容过多而无法显示
查看文件

5
Assets/BossRoom/Prefabs/Character/Imp.prefab


m_Script: {fileID: 11500000, guid: 9520a47fc61d5ab4ca99cdac2d574909, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ClientVisualsAnimator: {fileID: 0}
MinZoomDistance: 3
MaxZoomDistance: 30
ZoomSpeed: 3

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8397462235754238418}
m_LocalRotation: {x: -0.00000006657903, y: 4.432767e-15, z: -0.00000006657903, w: 1}
m_LocalRotation: {x: -0.27174827, y: 0.038688652, z: -0.0535553, w: 0.96009785}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: -31.176, y: 6.941, z: -8.324}
--- !u!33 &8731501901720154717
MeshFilter:
m_ObjectHideFlags: 0

942
Assets/BossRoom/Scenes/DungeonTest.unity
文件差异内容过多而无法显示
查看文件

2
Assets/BossRoom/Scripts/Client/ClientCharacterVisualization.cs


/// <inheritdoc />
public override void NetworkStart()
{
if (!IsClient)
if (!IsClient || transform.parent == null)
{
enabled = false;
return;

47
Packages/packages-lock.json


},
"url": "https://packages.unity.com"
},
"com.unity.editorcoroutines": {
"version": "1.0.0",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.ext.nunit": {
"version": "1.0.5",
"depth": 1,

"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.learn.iet-framework": {
"version": "1.2.1",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.editorcoroutines": "1.0.0",
"com.unity.settings-manager": "1.0.2"
},
"url": "https://packages.unity.com"
},
"com.unity.mathematics": {
"version": "1.2.1",
"depth": 3,

},
"hash": "726b77f90f2bb2879303cf72a22048ac0abf4084"
},
"com.unity.multiplayer.multipie": {
"version": "https://github.com/Unity-Technologies/com.unity.multiplayer.multipie.git#ec513520a8bba970366c572e88613664a2054353",
"depth": 0,
"source": "git",
"dependencies": {},
"hash": "ec513520a8bba970366c572e88613664a2054353"
},
"com.unity.multiplayer.samples.coop": {
"version": "file:com.unity.multiplayer.samples.coop",
"depth": 0,
"source": "embedded",
"dependencies": {
"com.unity.learn.iet-framework": "1.2.1",
"com.unity.multiplayer.mlapi": "0.0.1-preview.1",
"com.unity.test-framework": "1.1.19",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.ui": "1.0.0"
}
},
"com.unity.multiplayer.transport.litenet": {
"version": "file:com.unity.multiplayer.transport.litenet",
"depth": 0,

"com.unity.postprocessing": {
"version": "2.3.0",
"depth": 0,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.settings-manager": {
"version": "1.0.2",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"

10
ProjectSettings/GraphicsSettings.asset
文件差异内容过多而无法显示
查看文件

2
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/Door.prefab


m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:

m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4897062626467851486
BoxCollider:
m_ObjectHideFlags: 0

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch.prefab


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15,
w: 1}
m_LocalPosition: {x: 0.2620883, y: 0, z: 17.00224}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:

m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

8
Assets/BossRoom/Prefabs/FX.meta


fileFormatVersion: 2
guid: 19b868f5e6458ea419c9813addc24280
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/BossRoom/Scripts/Shared/SliceBehaviors.meta


fileFormatVersion: 2
guid: 1b5a995af5e570342b912bf8907f2d4e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

0
InitCodeMarker

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/boss_floor.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: boss_floor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: 9143657565779105189, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/boss_floor.prefab.meta


fileFormatVersion: 2
guid: f6f5a6e2901d95846ac898d0cc8196c0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

111
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_boss.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1899106884463111546
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7980115660496427320}
- component: {fileID: 8801324764397981686}
- component: {fileID: 8184890942973508939}
- component: {fileID: 4897062626467851486}
- component: {fileID: 8778471712971589033}
m_Layer: 0
m_Name: door_boss
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &7980115660496427320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899106884463111546}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 4.512451, y: 0, z: -2.0039945}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!33 &8801324764397981686
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899106884463111546}
m_Mesh: {fileID: 889338154152994134, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &8184890942973508939
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899106884463111546}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4897062626467851486
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899106884463111546}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4, y: 10, z: 4}
m_Center: {x: 6.83, y: 5, z: -0.0069583077}
--- !u!65 &8778471712971589033
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899106884463111546}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4, y: 10, z: 4}
m_Center: {x: -3.01, y: 5, z: -0.0069583077}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_boss.prefab.meta


fileFormatVersion: 2
guid: 89cc929d293c08549aad4cd70359b76e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_gears.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: door_gears
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: -6301136208455732495, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/door_gears.prefab.meta


fileFormatVersion: 2
guid: f06319baaa3118f4b832dbcacb5400b4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

97
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1a.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
- component: {fileID: 6399737381871187658}
m_Layer: 0
m_Name: floor1a
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: -4021769195799085905, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &6399737381871187658
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 4.0000005, y: 1, z: 4.000001}
m_Center: {x: 1.9999998, y: -0.5, z: -2.0000005}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1a.prefab.meta


fileFormatVersion: 2
guid: cb358b4ea3e843043b8d5190b3e9d3f4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor_switch_interactive.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: floor_switch_interactive
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: 7254027823888561159, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor_switch_interactive.prefab.meta


fileFormatVersion: 2
guid: 0c78f374a47ff394f98fea67daa89bb0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pebbles.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: pebbles
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: 1923233590443265777, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pebbles.prefab.meta


fileFormatVersion: 2
guid: de75bb4ddac2e2f4097798b91c0d4c1e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: pot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: -7016030322194801813, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot.prefab.meta


fileFormatVersion: 2
guid: e5e46d03def7870439c2e42d5601394c
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot2.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: pot2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: 850654406176848464, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pot2.prefab.meta


fileFormatVersion: 2
guid: acede616a17e5404aa919b31eac95231
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/rock_interactive.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: rock_interactive
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0.2620883, y: 0, z: 17.00224}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: 1694993153049960432, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/rock_interactive.prefab.meta


fileFormatVersion: 2
guid: 4adee64436cbf334b8ab837a5ab13a1a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/treasure_chest.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: treasure_chest
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: 5251024339486475940, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a5ae1fec41c1a7941a54415341be0e8f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/treasure_chest.prefab.meta


fileFormatVersion: 2
guid: e20174f9cb1c04e42856f5fd3f4952fb
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

83
Assets/BossRoom/Prefabs/FX/fx_arrrow.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4371491365999748502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3325143161705299546}
- component: {fileID: 445632146649864073}
- component: {fileID: 7463718357983197496}
m_Layer: 0
m_Name: fx_arrrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &3325143161705299546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_LocalRotation: {x: 0.000000021855694, y: 0.00000011920929, z: -2.6054018e-15, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &445632146649864073
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Mesh: {fileID: 5301882104553669111, guid: db0a9d52f0048274e8dc5e5e35234608, type: 3}
--- !u!23 &7463718357983197496
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4371491365999748502}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ef0f7694aa14e254dbd6872108345c34, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

7
Assets/BossRoom/Prefabs/FX/fx_arrrow.prefab.meta


fileFormatVersion: 2
guid: 7efe25e27bd78fe43a07ecddd75be717
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

7
ProjectSettings/Packages/com.unity.learn.iet-framework/Settings.json


{
"m_Name": "Settings",
"m_Path": "ProjectSettings/Packages/com.unity.learn.iet-framework/Settings.json",
"m_Dictionary": {
"m_DictionaryValues": []
}
}

1001
Assets/BossRoom/Prefabs/Dungeon/TestRig.prefab
文件差异内容过多而无法显示
查看文件

7
Assets/BossRoom/Prefabs/Dungeon/TestRig.prefab.meta


fileFormatVersion: 2
guid: 35b116509b5818c479c65d5a60b41987
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

/Assets/BossRoom/Prefabs/Dungeon/Dungeon.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces.meta

/Assets/BossRoom/Prefabs/Dungeon/Door.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/Door.prefab

/Assets/BossRoom/Prefabs/Dungeon/Door.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/Door.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/barrier.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/barrier.prefab

/Assets/BossRoom/Prefabs/Dungeon/barrier.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/barrier.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/floor1.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1.prefab

/Assets/BossRoom/Prefabs/Dungeon/floor1.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor1.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/floor2.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor2.prefab

/Assets/BossRoom/Prefabs/Dungeon/floor2.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/floor2.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/pillar.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pillar.prefab

/Assets/BossRoom/Prefabs/Dungeon/pillar.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/pillar.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/roots.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/roots.prefab

/Assets/BossRoom/Prefabs/Dungeon/roots.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/roots.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/torch.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch.prefab

/Assets/BossRoom/Prefabs/Dungeon/torch.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/torch2.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch2.prefab

/Assets/BossRoom/Prefabs/Dungeon/torch2.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/torch2.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall1.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall1.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall1_top.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1_top.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall1_top.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall1_top.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall2.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall2.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall2_top.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_top.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall2_top.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_top.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall2_topb.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_topb.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall2_topb.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2_topb.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall2b.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2b.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall2b.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2b.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall2c.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2c.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall2c.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2c.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall2d.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2d.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall2d.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall2d.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/wall3.prefab → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall3.prefab

/Assets/BossRoom/Prefabs/Dungeon/wall3.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon Pieces/wall3.prefab.meta

/Assets/BossRoom/Prefabs/Dungeon/Dungeon/Dungeon.prefab.meta → /Assets/BossRoom/Prefabs/Dungeon/Dungeon.prefab.meta

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存